private void cmdDraw_Click(object sender, EventArgs e) { int nX, nY, nZ; nX = int.Parse(txtX.Text); nY = int.Parse(txtY.Text); nZ = -int.Parse(txtZ.Text); int nTam = 360; int lnNX = 0; int lnNY = 0; for (int r = 0; r <= nTam; r = r + 50) { for (int i = 0; i <= nTam; i++) { double DegInRad = 0; DegInRad = i * (Math.PI / 180); lnNX = Convert.ToInt32(Math.Round(0 + ((Math.Cos(DegInRad) * 20)), 0)); lnNY = Convert.ToInt32(Math.Round(0 + ((Math.Sin(DegInRad) * 20)), 0)); Pixel3D oPixel = new Pixel3D(oPen.ToArgb(), lnNX, lnNY, 0).Rotate(0, r); oMatriz.Add(new Pixel3D(Color.Red.ToArgb(), oPixel.nX + nX, oPixel.nY + nY, oPixel.nZ + nZ)); } } for (int r = 0; r <= nTam; r = r + 50) { for (int i = 0; i <= nTam; i++) { double DegInRad = 0; DegInRad = i * (Math.PI / 180); lnNX = Convert.ToInt32(Math.Round(0 + ((Math.Cos(DegInRad) * 20)), 0)); lnNY = Convert.ToInt32(Math.Round(0 + ((Math.Sin(DegInRad) * 20)), 0)); Pixel3D oPixel = new Pixel3D(oPen.ToArgb(), lnNX, lnNY, 0).Rotate(r, 0); oMatriz.Add(new Pixel3D(Color.Red.ToArgb(), oPixel.nX + nX, oPixel.nY + nY, oPixel.nZ + nZ)); } } //Random random = new Random(); //for (int r = 0; r <= 500; r++) //{ // oMatriz.Add(new Pixel3D(Color.White.ToArgb(), random.Next(400), random.Next(400), -random.Next(400))); // oMatriz.Add(new Pixel3D(Color.White.ToArgb(), random.Next(400), -random.Next(400), random.Next(400))); // oMatriz.Add(new Pixel3D(Color.White.ToArgb(), -random.Next(400), random.Next(400), random.Next(400))); // oMatriz.Add(new Pixel3D(Color.White.ToArgb(), -random.Next(400), random.Next(400), random.Next(400))); // oMatriz.Add(new Pixel3D(Color.White.ToArgb(), random.Next(400), -random.Next(400), random.Next(400))); // oMatriz.Add(new Pixel3D(Color.White.ToArgb(), random.Next(400), random.Next(400), -random.Next(400))); // oMatriz.Add(new Pixel3D(Color.White.ToArgb(), -random.Next(400), random.Next(400), -random.Next(400))); // oMatriz.Add(new Pixel3D(Color.White.ToArgb(), -random.Next(400), -random.Next(400), random.Next(400))); // oMatriz.Add(new Pixel3D(Color.White.ToArgb(), random.Next(400), -random.Next(400), -random.Next(400))); //} }
public Pixel To2D() { Pixel3D oRetorno = CalcCoordenadas(); return(new Pixel(nCor, oRetorno.nX, oRetorno.nY)); }