Esempio n. 1
0
 public WaitHandle Connect(Client client)
 {
     WaitHandle waithandler = null;
     try
     {
         PrintThreadPool("[Before Connect]");
         IAsyncResult ar = client.sck.BeginConnect(this.RemoteEndPoint, ConnectCallback, client);
         PrintThreadPool("[After Connect]");
         waithandler =  ar.AsyncWaitHandle;//無效
     }
     catch (SocketException sckEx)
     {
         Console.WriteLine("[Connect]Socket error:{0}", sckEx.Message);
     }
     catch (Exception ex)
     {
         Console.WriteLine("[Connect]error:{0}", ex.Message);
     }
     return waithandler;
 }
Esempio n. 2
0
 public void InitSocketClient(int count)
 {
     for(int i = 0;i < count;i++)
     {
         Socket sck = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
         Client client = new Client { sck = sck, ClientNo = (i + 1) };
         Clients.Add(client);
     }
 }