Esempio n. 1
0
        /// <summary>
        /// LoadContent will be called once per game and is the place to load
        /// all of your content.
        /// </summary>
        protected override void LoadContent()
        {
            GraphicsUtility.Initialize(this);

            TestGameArea area = new TestGameArea(0, 0, 300, 300);

            //TestGameArea2 area2 = new TestGameArea2(400, 0, 300, 300);

            env.AddGameArea(area);
            //env.AddGameArea(area2);
        }