protected override void OnLoad(EventArgs e) { base.OnLoad(e); GL.Enable(EnableCap.Texture2D); _textures[0] = new TextureLoader().LoadTexture("wood.jpg"); _textures[1] = new TextureLoader().LoadTexture("water.jpeg"); _textures[2] = new TextureLoader().LoadTexture("persKover1.png"); _textures[3] = new TextureLoader().LoadTexture("grass.jpg"); _textures[4] = new TextureLoader().LoadTexture("dog1.png"); _textures[5] = new TextureLoader().LoadTexture("fireball2.png"); _textures[6] = new TextureLoader().LoadTexture("dust1.png"); _textures[7] = new TextureLoader().LoadTexture("Cancer1.png"); _textures[8] = new TextureLoader().LoadTexture("portal1.png"); roomDrawer = new RoomDrawer(_textures); playerDrawer = new PlayerDrawer(_textures); }
protected override void OnLoad(EventArgs e) { base.OnLoad(e); GL.Enable(EnableCap.Texture2D); _textures[0] = new TextureLoader().LoadTexture("Textures/wood.png"); _textures[1] = new TextureLoader().LoadTexture("Textures/water.png"); _textures[2] = new TextureLoader().LoadTexture("Textures/Kover.png"); _textures[3] = new TextureLoader().LoadTexture("Textures/grass.png"); _textures[4] = new TextureLoader().LoadTexture("Textures/DogLeft.png"); _textures[5] = new TextureLoader().LoadTexture("Textures/fireball2.png"); _textures[6] = new TextureLoader().LoadTexture("Textures/dust1.png"); _textures[7] = new TextureLoader().LoadTexture("Textures/CancerLeft.png"); _textures[8] = new TextureLoader().LoadTexture("Textures/portal1.png"); _textures[9] = new TextureLoader().LoadTexture("Textures/Boot.png"); _textures[10] = new TextureLoader().LoadTexture("Textures/Arka11.png"); _textures[11] = new TextureLoader().LoadTexture("Textures/Arka21.png"); _textures[12] = new TextureLoader().LoadTexture("Textures/Arka31.png"); _textures[13] = new TextureLoader().LoadTexture("Textures/Arka41.png"); _textures[14] = new TextureLoader().LoadTexture("Textures/Background.png"); _textures[15] = new TextureLoader().LoadTexture("Textures/newgame.png"); _textures[16] = new TextureLoader().LoadTexture("Textures/CancerRight.png"); _textures[17] = new TextureLoader().LoadTexture("Textures/DogRight.png"); _textures[18] = new TextureLoader().LoadTexture("Textures/Pizza.png"); _textures[19] = new TextureLoader().LoadTexture("Textures/BigHeart.png"); _textures[20] = new TextureLoader().LoadTexture("Textures/Glasses.png"); _textures[21] = new TextureLoader().LoadTexture("Textures/Zelie.png"); _textures[22] = new TextureLoader().LoadTexture("Textures/Pulemet.png"); _textures[23] = new TextureLoader().LoadTexture("Textures/Milk.png"); _textures[24] = new TextureLoader().LoadTexture("Textures/Molotok.png"); _textures[25] = new TextureLoader().LoadTexture("Textures/Heart.png"); _textures[26] = new TextureLoader().LoadTexture("Textures/WolfLeft.png"); _textures[27] = new TextureLoader().LoadTexture("Textures/WolfRight.png"); _textures[28] = new TextureLoader().LoadTexture("Textures/SnakeLeft.png"); _textures[29] = new TextureLoader().LoadTexture("Textures/SnakeRight.png"); _textures[30] = new TextureLoader().LoadTexture("Textures/TreeLeft.png"); _textures[31] = new TextureLoader().LoadTexture("Textures/TreeRight.png"); _textures[32] = new TextureLoader().LoadTexture("Textures/SkeletonLeft.png"); _textures[33] = new TextureLoader().LoadTexture("Textures/SkeletonRight.png"); _textures[34] = new TextureLoader().LoadTexture("Textures/GhostLeft.png"); _textures[35] = new TextureLoader().LoadTexture("Textures/GhostRight.png"); _textures[36] = new TextureLoader().LoadTexture("Textures/PoisonLeft.png"); _textures[37] = new TextureLoader().LoadTexture("Textures/PoisonRight.png"); _textures[38] = new TextureLoader().LoadTexture("Textures/JeludLeft.png"); _textures[39] = new TextureLoader().LoadTexture("Textures/JeludRight.png"); _textures[40] = new TextureLoader().LoadTexture("Textures/Grass1.png"); _textures[41] = new TextureLoader().LoadTexture("Textures/Bone.png"); _textures[42] = new TextureLoader().LoadTexture("Textures/Energy.png"); _textures[43] = new TextureLoader().LoadTexture("Textures/StoneFloor1.png"); _textures[44] = new TextureLoader().LoadTexture("Textures/StoneFloor2.png"); _textures[45] = new TextureLoader().LoadTexture("Textures/StoneWall1.png"); _textures[46] = new TextureLoader().LoadTexture("Textures/StoneWall2.png"); _textures[47] = new TextureLoader().LoadTexture("Textures/DeathLeft.png"); _textures[48] = new TextureLoader().LoadTexture("Textures/DeathRight.png"); _textures[49] = new TextureLoader().LoadTexture("Textures/MelLeft.png"); _textures[50] = new TextureLoader().LoadTexture("Textures/MelRight.png"); _textures[51] = new TextureLoader().LoadTexture("Textures/BlackboardLeft.png"); _textures[52] = new TextureLoader().LoadTexture("Textures/BlackboardRight.png"); _textures[53] = new TextureLoader().LoadTexture("Textures/Bag1Left.png"); _textures[54] = new TextureLoader().LoadTexture("Textures/Bag1Right.png"); _textures[55] = new TextureLoader().LoadTexture("Textures/BagLeft.png"); _textures[56] = new TextureLoader().LoadTexture("Textures/BagRight.png"); _textures[57] = new TextureLoader().LoadTexture("Textures/BookLeft.png"); _textures[58] = new TextureLoader().LoadTexture("Textures/Linoleum.png"); _textures[59] = new TextureLoader().LoadTexture("Textures/SchoolWall.png"); _textures[60] = new TextureLoader().LoadTexture("Textures/Newgameh.png"); _textures[61] = new TextureLoader().LoadTexture("Textures/Continue.png"); _textures[62] = new TextureLoader().LoadTexture("Textures/Continueh.png"); _textures[63] = new TextureLoader().LoadTexture("Textures/Exit.png"); _textures[64] = new TextureLoader().LoadTexture("Textures/Exith.png"); _textures[65] = new TextureLoader().LoadTexture("Textures/Controls.png"); _textures[66] = new TextureLoader().LoadTexture("Textures/Controlsh.png"); _textures[67] = new TextureLoader().LoadTexture("Textures/Mainmenu.png"); _textures[68] = new TextureLoader().LoadTexture("Textures/Mainmenuh.png"); _textures[69] = new TextureLoader().LoadTexture("Textures/LeverLeft.png"); _textures[70] = new TextureLoader().LoadTexture("Textures/LeverMid.png"); _textures[71] = new TextureLoader().LoadTexture("Textures/LeverRight.png"); _textures[72] = new TextureLoader().LoadTexture("Textures/ControlBackground.png"); _textures[73] = new TextureLoader().LoadTexture("Textures/Win.png"); _textures[74] = new TextureLoader().LoadTexture("Textures/Lose1.png"); _textures[75] = new TextureLoader().LoadTexture("Textures/Paper.png"); _textures[76] = new TextureLoader().LoadTexture("Textures/Task1.png"); _textures[77] = new TextureLoader().LoadTexture("Textures/Task2.png"); _textures[78] = new TextureLoader().LoadTexture("Textures/DamageText.png"); _textures[79] = new TextureLoader().LoadTexture("Textures/SpeedText.png"); _textures[80] = new TextureLoader().LoadTexture("Textures/RangeText.png"); _textures[81] = new TextureLoader().LoadTexture("Textures/EmptyHeart.png"); _textures[82] = new TextureLoader().LoadTexture("Textures/Arkac11.png"); _textures[83] = new TextureLoader().LoadTexture("Textures/Arkac21.png"); _textures[84] = new TextureLoader().LoadTexture("Textures/Arkac31.png"); _textures[85] = new TextureLoader().LoadTexture("Textures/Arkac41.png"); _textures[86] = new TextureLoader().LoadTexture("Textures/BoyLeft.png"); _textures[87] = new TextureLoader().LoadTexture("Textures/BoyRight.png"); _textures[88] = new TextureLoader().LoadTexture("Textures/NextRooms.png"); _textures[89] = new TextureLoader().LoadTexture("Textures/ThisRoom.png"); Console.WriteLine("Textures were loaded"); }