private void label1_Click(object sender, EventArgs e) { if (eventBoxActive == false) { outputLbl.Text = myStory.next(); } checkForImageChange(); }
private void next() { if (myStory.Minigames[myStory.Position] != null) { playLoad(); nextBtn.ForeColor = Color.Gray; prevButton.ForeColor = Color.Gray; } if (eventBoxActive == false) { outputLbl.Text = myStory.next(); } //This has become the method to check for all changes checkForImageChange(); }