private void ResolveReferences() { if (water < 0f) { water = WaterLevel.EnumToFloat(waterByKey); } if (moisture < 0f) { moisture = MoistureLevel.EnumToFloat(moistureByKey); } if (dryAt < 0f) { dryAt = MoistureLevel.ThresholdEnumToFloat(dryAtByKey); } if (wetAt < 0f) { wetAt = MoistureLevel.ThresholdEnumToFloat(wetAtByKey); } if (parchAt < 0f) { parchAt = FertilityLevel.ThresholdEnumToFloat(parchAtByKey); } if (enrichAt < 0f) { enrichAt = FertilityLevel.ThresholdEnumToFloat(enrichAtByKey); } if (ebbAt < 0f) { ebbAt = WaterLevel.ThresholdEnumToFloat(ebbAtByKey); } if (floodAt < 0f) { floodAt = WaterLevel.ThresholdEnumToFloat(floodAtByKey); } }
private void ResolveReferences() { if (moisture < 0f) { moisture = MoistureLevel.EnumToFloat(moistureByKey); } if (water < 0f) { water = WaterLevel.EnumToFloat(waterByKey); } }