/// <summary>3次元ベクトル四元数回転積ベクトル勾配</summary> internal static Tensor TrivectorQuaternionMulVGrad(Tensor v, Tensor q) { Function function = new Functions.TrivectorArithmetric.TrivectorQuaternionMulVGrad(); Tensor u = new Tensor(v.Shape); function.Execute(new Tensor[] { v, q }, new Tensor[] { u }); return(u); }
/// <summary>3次元ベクトル四元数回転積ベクトル勾配</summary> internal static VariableNode TrivectorQuaternionMulVGrad(VariableNode v, VariableNode q) { Function function = new Functions.TrivectorArithmetric.TrivectorQuaternionMulVGrad(); return(Apply(function, v, q)[0]); }