/// <summary>1次元カーネル積</summary>
        public static VariableNode KernelProduct1D(VariableNode x, VariableNode y, int kwidth, int stride)
        {
            Function function =
                new Functions.Connection1D.KernelProduct(x.Shape, y.Shape, kwidth, stride);

            VariableNode w = Apply(function, x, y)[0];

            return(w);
        }
        /// <summary>1次元カーネル積</summary>
        public static Tensor KernelProduct1D(Tensor x, Tensor y, int kwidth, int stride)
        {
            Functions.Connection1D.KernelProduct function =
                new Functions.Connection1D.KernelProduct(x.Shape, y.Shape, kwidth, stride);

            Tensor w = new Tensor(function.OutShape);

            function.Execute(new Tensor[] { x, y }, new Tensor[] { w });

            return(w);
        }