void button1_Click(object sender, EventArgs e) { Skor.BilgileriAl(textBox1.Text, dakika, saniye); Skor.Sirala(); Skor.Kaydet(); NesneTut.Close(); }
private void timer1_Tick(object sender, EventArgs e) {//topun karakter kismi,характеристика мяча,где куда и как будет вести себя. if (top.Location.X <= 0) { top.hiz_X *= -1; } if (top.Location.X + top.Width >= this.Width - 10) { top.hiz_X *= -1; } if (top.Location.Y <= 59) { top.hiz_Y *= -1; } if (top.Location.X + top.Width / 2 >= raket.Location.X && top.Location.X + top.Width / 2 <= raket.Location.X + raket.Width && top.Location.Y + top.Height >= this.Height - 70) { top.hiz_Y *= -1; top.hiz_X += top.hiz_X / 10; top.hiz_Y += top.hiz_Y / 10; SystemSounds.Beep.Play(); } else if (top.Location.Y + top.Height >= this.Height - 60) { timer1.Stop(); label3.Visible = true; timer2.Stop(); Cursor.Show(); top.Visible = false; Click_sayisi = 0; top.hiz_X = 3; top.hiz_Y = -3; SystemSounds.Hand.Play(); //oyun bitis kismi,конец игры,характеристики ее ykr_skr.dakika = Dakika; ykr_skr.saniye = Saniye; if (Skor.BilgileriAl("12345", Dakika, Saniye)) { ykr_skr.FormAc(); } Dakika = 0; Saniye = 0; } top.Location = new System.Drawing.Point(top.Location.X + (int)top.hiz_X, top.Location.Y + (int)top.hiz_Y);//sürekli yeni konuma çiziliyor }