public void Dispose()
 {
     mainCharacterService.Dispose();
     levelService.Dispose();
     audioDevice.Dispose();
     textures.Dispose();
     samplerStates.Dispose();
     inputController.Dispose();
     directX2DGraphics.Dispose();
     renderer.Dispose();
     directX3DGraphics.Dispose();
     renderForm.Dispose();
 }