public CheckAction(TicTacToeViewModel owner, TileViewModel tile, bool turn)
			: base(owner)
		{
			this.Tile = tile;
			this.Turn = turn;
		}
		internal void PerformCheck(TileViewModel tile)
		{
			this.AddAction(new CheckAction(this, tile, this.Turn));
			this.InvalidateAI();
		}