/// <summary>
        /// Sets the initial animation values to the provided target element.
        /// </summary>
        /// <param name="target"></param>
        public override void ApplyInitialValues(UIElement target)
        {
            base.ApplyInitialValues(target);

            AnimationContext initializationContext = new AnimationContext(target);

            double startX = this.Initialize(initializationContext.Target as FrameworkElement, this.StartX);

            initializationContext.InitializeMoveX(startX);
        }