Esempio n. 1
0
        /// <summary>
        /// Creates a random simple polygon within the specified area.</summary>
        /// <param name="x">
        /// The smallest x-coordinate for any polygon vertex.</param>
        /// <param name="y">
        /// The smallest y-coordinate for any polygon vertex.</param>
        /// <param name="width">
        /// The width of the area containing all polygon vertices.</param>
        /// <param name="height">
        /// The height of the area containing all polygon vertices.</param>
        /// <returns>
        /// An <see cref="Array"/> containing the <see cref="PointD"/> coordinates that are the
        /// vertices of the created polygon.</returns>
        /// <exception cref="ArgumentOutOfRangeException">
        /// <paramref name="width"/> or <paramref name="height"/> is equal to or less than zero.
        /// </exception>
        /// <remarks>
        /// <b>RandomPolygon</b> moves in a full circle around the center of the specified area,
        /// placing vertices at random angles and radii within the area. Any two vertices are
        /// separated by a minimum angular distance of 6 degrees. The resulting polygon is simple,
        /// i.e. covering a single contiguous space without self-intersections.</remarks>

        public static PointD[] RandomPolygon(double x, double y, double width, double height)
        {
            if (width <= 0)
            {
                ThrowHelper.ThrowArgumentOutOfRangeException(
                    "width", width, Strings.ArgumentNotPositive);
            }
            if (height <= 0)
            {
                ThrowHelper.ThrowArgumentOutOfRangeException(
                    "height", height, Strings.ArgumentNotPositive);
            }

            // drawing range extending from center of drawing area
            SizeD  range  = new SizeD(width / 2.0, height / 2.0);
            PointD center = new PointD(x + range.Width, y + range.Height);

            // radius of circle circumscribed around drawing area
            double radius = Math.Sqrt(range.Width * range.Width + range.Height * range.Height);

            // create vertices as series of random polar coordinates
            var polygon = new List <PointD>();

            for (double degrees = 0; degrees < 360; degrees += 6.0)
            {
                // random increment of angle for next vertex
                degrees += MersenneTwister.Default.NextDouble() * 110;
                if (degrees >= 360)
                {
                    break;
                }
                double radians = degrees * Angle.DegreesToRadians;

                // axis projections of circumscribed radius at current angle
                double dx = Math.Cos(radians) * radius;
                double dy = Math.Sin(radians) * radius;

                // shorten total radius where it extends beyond area
                double dxLimit = range.Width / Math.Abs(dx);
                double dyLimit = range.Height / Math.Abs(dy);
                double factor  = Math.Min(dxLimit, dyLimit);

                // additional random shortening to determine vertex
                factor *= MersenneTwister.Default.NextDouble();
                polygon.Add(new PointD(center.X + dx * factor, center.Y + dy * factor));
            }

            return(polygon.ToArray());
        }
Esempio n. 2
0
        /// <summary>
        /// Converts the specified <see cref="SizeD"/> to a WPF <see cref="Size"/>.</summary>
        /// <param name="size">
        /// The <see cref="SizeD"/> instance to convert.</param>
        /// <returns>
        /// A new WPF <see cref="Size"/> instance whose dimensions equal those of the specified
        /// <paramref name="size"/>.</returns>

        public static Size ToWpfSize(this SizeD size)
        {
            return(new Size(size.Width, size.Height));
        }