static void Main(string[] args) { Vehicle vehicle = new Vehicle(); vehicle.Name = "Porcshe"; vehicle.Model = "911"; Tyre tyre = new Tyre(); tyre.Name = "Nokia"; tyre.Model = "Hakkapeliitta"; tyre.Size = "105R5"; for (int l=0;l<4;l++) vehicle.AddTyre(tyre); Console.WriteLine(vehicle.ToString()); Console.Read(); }
static void Main(string[] args) { //Creati tyre Tyre tyre = new Tyre { Name = "Nokia", Model = "Hakka", TyreSize = "205R16" }; //Create a car Vehicle car = new Vehicle { Name = "Porche", Model = "911" }; car.AddTyre(tyre); // car contains tyres car.AddTyre(tyre); // car contains tyres car.AddTyre(tyre); // car contains tyres car.AddTyre(tyre); // car contains tyres Console.WriteLine(car.ToString()); Console.WriteLine("Press enter to continue..."); Console.ReadLine(); }
static void Main(string[] args) { Tyre tyre1 = new Tyre { Name = " Black Pirelli FRONT ", Model = " Round ", Size = " 20SR16 " }; Tyre tyre2 = new Tyre { Name = " Black Pirelli REAR ", Model = " Round ", Size = " 22SR16 " }; Tyre tyre3 = new Tyre { Name = " Gummid ", Model = " Uudet ", Size = " Bemmi " }; Vehicle car = new Vehicle { Name = "Ford ", Model = "Focus Wagon " }; car.AddTyre(tyre1); // car contains tyres car.AddTyre(tyre1); car.AddTyre(tyre2); car.AddTyre(tyre2); Vehicle bemari = new Vehicle { Name = "BMW ", Model = "amis bemmi " }; bemari.AddTyre(tyre3); bemari.AddTyre(tyre3); bemari.AddTyre(tyre3); bemari.AddTyre(tyre3); Console.WriteLine(car.ToString()); Console.WriteLine(bemari.ToString()); Console.WriteLine("Press any key..."); Console.ReadLine(); }