public WinServiceRemoteModelPersister(WinServiceClient client)
 {
     Client = client;
     Client.MessageReceived += Client_MessageReceived;
 }
 public WinServiceLocalModelPersister(WinServiceClient client, LocalIDEModel model) : base(model, TeamCodingPackage.Current.Settings.SharedSettings.WinServiceIPAddressProperty)
 {
     Client = client;
 }