protected override void ExecuteCore() { actor.parent.childs.Add(actor); TScene scene = actor.ownerScene(); document.sceneManager.updateThumbnail(scene); }
public DeleteSceneAction(TDocument doc, FrmMainContainer mainForm, int sceneIndex, TScene scene) { this.document = doc; this.mainForm = mainForm; this.sceneIndex = sceneIndex; this.scene = scene; }
protected override void UnExecuteCore() { actor.name = original.name; actor.draggable = original.draggable; actor.acceleratorSensibility = original.acceleratorSensibility; actor.anchor = original.anchor; actor.position = original.position; actor.scale = original.scale; actor.skew = original.skew; actor.rotation = original.rotation; actor.backgroundColor = original.backgroundColor; actor.alpha = original.alpha; actor.zIndex = original.zIndex; actor.interactionBound = original.interactionBound; actor.autoInteractionBound = original.autoInteractionBound; // must assign autoInteractionBound after assin interaction bound, because interactionBound setting will change autoInteractionBound property actor.puzzleArea = original.puzzleArea; actor.puzzle = original.puzzle; if (actor is TTextActor) { TTextActor textActor = actor as TTextActor; textActor.text = original.text; textActor.font = original.font; textActor.color = original.color; textActor.boxSize = original.boxSize; } TScene scene = actor.ownerScene(); document.sceneManager.updateThumbnail(scene); }
public override void draw(Graphics g) { // alpha float al = this.alphaFromScreen(); if (al > 1e-10) { // alpha > 0 // save graphics GraphicsState gs = g.Save(); // apply matrix g.MultiplyTransform(matrix); // background g.FillRectangle(new SolidBrush(Color.FromArgb((int)(al * this.backgroundColor.A), this.backgroundColor)), this.bound()); // draw text TScene scene = this.ownerScene(); if (scene == null || scene.run_emulator == null || scene.run_emulator.textOn) { if (1 - al < 1e-10) { // if alpha == 1 g.DrawString(this.text, this.font, new SolidBrush(this.color), this.bound()); } else { g.DrawString(this.text, this.font, new SolidBrush(Color.FromArgb((int)(al * 255), this.color)), this.bound()); } } // draw childs List<TActor> items = this.sortedChilds(); for (int i = 0; i < items.Count; i++) { items[i].draw(g); } // restore graphics g.Restore(gs); } }
public void transitScene(TScene scene) { if (transitionDelegate != null) { transitionDelegate(transitionStartTime + 100000); } nextScene = (TScene)scene.clone(); transitionStartTime = sw.ElapsedMilliseconds; transitionDelegate = delegate(long time) { const int duration = 400; //ms int elapsed = (int)(time - transitionStartTime); if (elapsed >= duration / 2 && nextScene != null) { changeScene(nextScene); nextScene = null; } if (elapsed >= duration) { elapsed = duration; transitionDelegate = null; } if (elapsed < duration / 2) { currentScene.alpha = 1 - elapsed / (duration / 2f); } else { currentScene.alpha = elapsed / (duration / 2f) - 1; } }; }
public ModifySceneAction(TDocument doc, TScene scene) { this.document = doc; this.scene = scene; this.original = new SceneData(); this.final = new SceneData(); setOriginalData(scene); }
protected override void UnExecuteCore() { actor.image = oldImage; actor.loadImage(); TScene scene = actor.ownerScene(); document.sceneManager.updateThumbnail(scene); }
public void addScene(TScene scene) { Scenes.Add(scene); Thumbnails.Images.Add(scene.thumbnailImage()); if (Scenes.Count == 1) { this.currentSceneIndex = 0; } }
public void gotoSpecificScene(string sceneName) { TScene scene = document.findScene(sceneName); if (scene != null) { this.transitScene(scene); this.pnlDisplayBox.Invalidate(); } }
protected override void UnExecuteCore() { // clear selection document.selectedItems.Remove(actor); actor.parent.childs.Remove(actor); TScene scene = actor.ownerScene(); document.sceneManager.updateThumbnail(scene); }
public void setFinalData(TScene scene) { final.name = scene.name; final.backgroundColor = scene.backgroundColor; final.touchIndication = scene.touchIndication; final.prevButtonVisible = scene.prevButtonVisible; final.nextButtonVisible = scene.nextButtonVisible; final.backgroundMusic = scene.backgroundMusic; final.backgroundMusicVolume = scene.backgroundMusicVolume; }
public void updateThumbnail(TScene scene) { for (int i = 0; i < Scenes.Count; i++) { if (Scenes[i] == scene) { this.updateThumbnail(i); return; } } }
protected override void clone(TLayer target) { base.clone(target); TScene targetLayer = (TScene)target; targetLayer.touchIndication = this.touchIndication; targetLayer.prevButtonVisible = this.prevButtonVisible; targetLayer.nextButtonVisible = this.nextButtonVisible; targetLayer.backgroundMusic = this.backgroundMusic; targetLayer.backgroundMusicVolume = this.backgroundMusicVolume; }
public void insertScene(TScene scene, int index) { for (int i = index; i < Scenes.Count; i++) { Thumbnails.Images.RemoveAt(index); } Scenes.Insert(index, scene); for (int i = index; i < Scenes.Count; i++) { Thumbnails.Images.Add(Scenes[i].thumbnailImage()); } }
private void InitializeEmulator() { // borderless form BackColor = Color.Magenta; TransparencyKey = Color.Magenta; soundEmulator = null; currentScene = null; if (type == EmulatorType.Phone) { // phone this.BackgroundImage = Properties.Resources.emulator_phone; // buttons btnExit.BackgroundImage = Properties.Resources.emulator_phone_exit; btnRelaunch.BackgroundImage = Properties.Resources.emulator_phone_relaunch; btnSnapshoot.BackgroundImage = Properties.Resources.emulator_phone_snapshoot; btnExit.Location = new Point(640, 27); btnRelaunch.Location = new Point(640, 152); btnSnapshoot.Location = new Point(640, 276); pnlDisplayBox.Location = new Point(133, 28); pnlDisplayBox.Size = new Size(480, 320); } else if (type == EmulatorType.Tablet) { // form this.BackgroundImage = Properties.Resources.emulator_tablet; // buttons btnExit.BackgroundImage = Properties.Resources.emulator_tablet_exit; btnRelaunch.BackgroundImage = Properties.Resources.emulator_tablet_relaunch; btnSnapshoot.BackgroundImage = Properties.Resources.emulator_tablet_snapshoot; btnExit.Location = new Point(1183, 44); btnRelaunch.Location = new Point(1183, 396); btnSnapshoot.Location = new Point(1183, 746); pnlDisplayBox.Location = new Point(127, 46); pnlDisplayBox.Size = new Size(1024, 768); } // form this.Size = this.BackgroundImage.Size; // buttons btnExit.Size = btnExit.BackgroundImage.Size; btnRelaunch.Size = btnRelaunch.BackgroundImage.Size; btnSnapshoot.Size = btnSnapshoot.BackgroundImage.Size; }
public TScene prevScene(TScene scene) { int sceneIndex = sceneManager.indexOfScene(scene.name); if (sceneIndex > 0) { return(sceneManager.scene(sceneIndex - 1)); } else { return(sceneManager.scene(sceneManager.sceneCount() - 1)); } }
public TScene nextScene(TScene scene) { int sceneIndex = sceneManager.indexOfScene(scene.name); if (sceneIndex + 1 < sceneManager.sceneCount()) { return(sceneManager.scene(sceneIndex + 1)); } else { return(sceneManager.scene(0)); } }
protected override void UnExecuteCore() { for (int i = actorDatas.Count - 1; i >= 0; i--) { ActorData actorData = actorDatas[i]; actorData.parent.childs.Insert(actorData.index, actorData.actor); } if (actorList.Count > 0) { TActor actor = actorList[0]; TScene scene = actor.ownerScene(); document.sceneManager.updateThumbnail(scene); } }
protected override void ExecuteCore() { TScene scene = document.sceneManager.scene(oldIndex); document.sceneManager.deleteScene(oldIndex); if (oldIndex > newIndex) { document.sceneManager.insertScene(scene, newIndex); mainForm.getScenesList().SelectedIndex = newIndex; } else { document.sceneManager.insertScene(scene, newIndex - 1); mainForm.getScenesList().SelectedIndex = newIndex - 1; } }
public bool isUsingSound(string snd) { // check document properties if (backgroundMusic.Equals(snd)) { return(true); } // check scenes for (int i = 0; i < sceneManager.sceneCount(); i++) { TScene scene = sceneManager.scene(i); if (scene.isUsingSound(snd)) { return(true); } } return(false); }
public void changeScene(TScene scene) { // stop/free all sounds and effects of current scene finishCurrentScene(); // assign new scene to current scene currentScene = (TScene)scene.clone(); currentScene.run_emulator = this; currentScene.run_matrix = matrixOfEmulator(); currentScene.run_extraActors = extraActorsOfEmulator(currentScene); // scene have owner bgm if (currentScene.backgroundMusic != "") { playBGM(currentScene.backgroundMusic, currentScene.backgroundMusicVolume); } // fire enter event currentScene.fireEvent(Program.DEFAULT_EVENT_ENTER, true); }
protected override void ExecuteCore() { actorDatas.Clear(); document.selectedItems.Clear(); actorList.ForEach((actor) => { if (actor.parent != null) { actorDatas.Add(new ActorData { actor = actor, parent = actor.parent, index = actor.parent.childs.IndexOf(actor) }); actor.parent.childs.Remove(actor); } }); if (actorList.Count > 0) { TActor actor = actorList[0]; TScene scene = actor.ownerScene(); document.sceneManager.updateThumbnail(scene); } }
public bool parseXml(XElement xml) { if (xml == null || xml.Name != "Scenes") { return(false); } IEnumerable <XElement> xmlSceneList = xml.Elements(); foreach (XElement xmlScene in xmlSceneList) { TScene scene = new TScene(document); if (!scene.parseXml(xmlScene, null)) { return(false); } addScene(scene); } return(true); }
public void drawWorkspace(Graphics g, float width, float height) { // clear workspace g.Clear(Color.FromArgb(250, 250, 250)); TScene scene = this.currentScene(); if (scene != null) { // calc matrix workspaceMatrix.Reset(); workspaceMatrix.Translate(width / 2 + offset.X, height / 2 + offset.Y); workspaceMatrix.Scale(zoom, zoom); workspaceMatrix.Translate(-0.5F * Program.BOOK_WIDTH, -0.5F * Program.BOOK_HEIGHT); // border of work area PointF[] aPos = { new PointF(0, 0), new PointF(Program.BOOK_WIDTH, Program.BOOK_HEIGHT) }; workspaceMatrix.TransformPoints(aPos); aPos[0].X = (float)Math.Ceiling(aPos[0].X - 1); aPos[0].Y = (float)Math.Ceiling(aPos[0].Y - 1); aPos[1].X = (float)Math.Ceiling(aPos[1].X + 1); aPos[1].Y = (float)Math.Ceiling(aPos[1].Y + 1); g.DrawRectangle(new Pen(Color.FromArgb(198, 198, 198)), aPos[0].X, aPos[0].Y, aPos[1].X - aPos[0].X - 1, aPos[1].Y - aPos[0].Y - 1); // apply matrix GraphicsState gs = g.Save(); g.MultiplyTransform(workspaceMatrix); // draw scene scene.draw(g); // restore graphics g.Restore(gs); // draw selected bound this.drawSelectedBound(g); } }
public bool isUsingImage(string img) { // check document properties if (prevSceneButton.Equals(img) || nextSceneButton.Equals(img)) { return(true); } if (avatarDefault.Equals(img) || avatarFrame.Equals(img) || avatarMask.Equals(img)) { return(true); } // check scenes for (int i = 0; i < sceneManager.sceneCount(); i++) { TScene scene = sceneManager.scene(i); if (scene.isUsingImage(img)) { return(true); } } return(false); }
private List <TActor> extraActorsOfEmulator(TScene scene) { // result List <TActor> extras = new List <TActor>(); // back navigation button if (scene.prevButtonVisible && imgPrevButton != null) { TImageActor btnPrev = new TImageActor(document, imgPrevButton, 0, Program.BOOK_HEIGHT, scene, "[emulator_actor]:prev_button"); btnPrev.anchor = new PointF(0, 1); extras.Add(btnPrev); if (document.navigationLeftButtonRender) { TAnimation animation = new TAnimation(btnPrev); TSequence sequence = animation.addSequence(); sequence.addAction(new TActionIntervalDelay() { duration = document.navigationButtonDelayTime * 1000 }); sequence.addAction(new TActionInstantDispatchEvent() { actor = btnPrev.name, eventu = Program.DEFAULT_EVENT_UNDEFINED, recursive = false }); animation.eventu = Program.DEFAULT_EVENT_ENTER; animation.start(); btnPrev.animations.Add(animation); animation = new TAnimation(btnPrev); sequence = animation.addSequence(); sequence.addAction(new TActionIntervalDelay() { duration = 500 }); sequence.addAction(new TActionIntervalScale() { duration = 300, scale = new SizeF(1.4f, 1.4f) }); sequence.addAction(new TActionIntervalScale() { duration = 300, scale = new SizeF(1f, 1f) }); sequence.repeat = 100; animation.eventu = Program.DEFAULT_EVENT_UNDEFINED; btnPrev.animations.Add(animation); } else { TAnimation animation = TAnimation.newAnimation(btnPrev, new TActionInstantGoScene() { type = TActionInstantGoScene.ActionType.PREVIOUS }); animation.eventu = Program.DEFAULT_EVENT_TOUCH; btnPrev.animations.Add(animation); } } // next navigation button if (scene.nextButtonVisible && imgNextButton != null) { TImageActor btnNext = new TImageActor(document, imgNextButton, Program.BOOK_WIDTH, Program.BOOK_HEIGHT, scene, "[emulator_actor]:next_button"); btnNext.anchor = new PointF(1, 1); extras.Add(btnNext); if (document.navigationRightButtonRender) { TAnimation animation = new TAnimation(btnNext); TSequence sequence = animation.addSequence(); sequence.addAction(new TActionIntervalDelay() { duration = document.navigationButtonDelayTime * 1000 }); sequence.addAction(new TActionInstantDispatchEvent() { actor = btnNext.name, eventu = Program.DEFAULT_EVENT_UNDEFINED, recursive = false }); animation.eventu = Program.DEFAULT_EVENT_ENTER; animation.start(); btnNext.animations.Add(animation); animation = new TAnimation(btnNext); sequence = animation.addSequence(); sequence.addAction(new TActionIntervalDelay() { duration = 500 }); sequence.addAction(new TActionIntervalScale() { duration = 300, scale = new SizeF(1.4f, 1.4f) }); sequence.addAction(new TActionIntervalScale() { duration = 300, scale = new SizeF(1f, 1f) }); sequence.repeat = 100; animation.eventu = Program.DEFAULT_EVENT_UNDEFINED; btnNext.animations.Add(animation); } else { TAnimation animation = TAnimation.newAnimation(btnNext, new TActionInstantGoScene() { type = TActionInstantGoScene.ActionType.NEXT }); animation.eventu = Program.DEFAULT_EVENT_TOUCH; btnNext.animations.Add(animation); } } // menu button { TImageActor btnMenu = new TImageActor(document, Properties.Resources.emulator_img_menu_button, Program.BOOK_WIDTH, 0, scene, "[emulator_actor]:menu_button"); btnMenu.anchor = new PointF(1, 0); extras.Add(btnMenu); TAnimation animation = TAnimation.newAnimation(btnMenu, new TActionInstantDispatchEvent() { actor = "[emulator_actor]:menu_dialog", eventu = "[emulator_event]:show_dialog", recursive = true }); animation.eventu = Program.DEFAULT_EVENT_TOUCH; btnMenu.animations.Add(animation); } // menu popup { // background TImageActor dlgMenu = new TImageActor(document, Properties.Resources.emulator_img_menu_dialog_bg, 0, 0, scene, "[emulator_actor]:menu_dialog"); { dlgMenu.anchor = new PointF(0, 0); dlgMenu.alpha = 0; extras.Add(dlgMenu); // show dialog TAnimation animShow = new TAnimation(dlgMenu); TSequence seqShow = animShow.addSequence(); seqShow.addAction(new TActionIntervalFade() { duration = 100, type = TActionIntervalFade.ActionType.IN }); animShow.eventu = "[emulator_event]:show_dialog"; dlgMenu.animations.Add(animShow); // hide dialog TAnimation animHide = new TAnimation(dlgMenu); TSequence seqHide = animHide.addSequence(); seqHide.addAction(new TActionIntervalDelay() { duration = 200 }); seqHide.addAction(new TActionIntervalFade() { duration = 100, type = TActionIntervalFade.ActionType.OUT }); animHide.eventu = "[emulator_event]:hide_dialog"; dlgMenu.animations.Add(animHide); TAnimation animation = TAnimation.newAnimation(dlgMenu, new TActionInstantDispatchEvent() { actor = "[emulator_actor]:menu_dialog", eventu = "[emulator_event]:hide_dialog", recursive = true }); animation.eventu = Program.DEFAULT_EVENT_TOUCH; dlgMenu.animations.Add(animation); } TAnimation animShowBase = TAnimation.newAnimation(null, new TActionIntervalMove() { duration = 300, easingMode = TEasingFunction.EasingMode.Out, easingType = TEasingFunction.EasingType.Bounce }); animShowBase.eventu = "[emulator_event]:show_dialog"; TAnimation animHideBase = TAnimation.newAnimation(null, new TActionIntervalMove() { duration = 300, easingMode = TEasingFunction.EasingMode.In, easingType = TEasingFunction.EasingType.Back }); animHideBase.eventu = "[emulator_event]:hide_dialog"; TImageActor btnBGM = new TImageActor(document, Properties.Resources.emulator_img_bgm_off, -100, 290, dlgMenu, "[emulator_actor]:menu_bgm_button"); { btnBGM.anchor = new PointF(0.5f, 0.5f); dlgMenu.childs.Add(btnBGM); // show animation from base show animation TAnimation animShow = animShowBase.clone(); animShow.layer = btnBGM; ((TActionIntervalMove)animShow.actionAtIndex(0, 0)).position = new PointF(170, 290); btnBGM.animations.Add(animShow); // hide animation from base hide animation TAnimation animHide = animHideBase.clone(); animHide.layer = btnBGM; ((TActionIntervalMove)animHide.actionAtIndex(0, 0)).position = btnBGM.position; btnBGM.animations.Add(animHide); // initialize button status, when menu is popuped TAnimation animInit = TAnimation.newAnimation(btnBGM, new TActionRuntime(0, delegate(float percent) { if (bgmOn) { btnBGM.loadImage(Properties.Resources.emulator_img_bgm_on); } else { btnBGM.loadImage(Properties.Resources.emulator_img_bgm_off); } })); animInit.eventu = "[emulator_event]:show_dialog"; btnBGM.animations.Add(animInit); // perform action of button and change status when button is clicked TAnimation animToggle = TAnimation.newAnimation(btnBGM, new TActionRuntime(0, delegate(float percent) { toggleBGM(); if (bgmOn) { btnBGM.loadImage(Properties.Resources.emulator_img_bgm_on); } else { btnBGM.loadImage(Properties.Resources.emulator_img_bgm_off); } })); animToggle.eventu = Program.DEFAULT_EVENT_TOUCH; btnBGM.animations.Add(animToggle); } TImageActor btnEffect = new TImageActor(document, Properties.Resources.emulator_img_effect_off, -100, 480, dlgMenu, "[emulator_actor]:menu_effect_button"); { btnEffect.anchor = new PointF(0.5f, 0.5f); dlgMenu.childs.Add(btnEffect); // show animation from base show animation TAnimation animShow = animShowBase.clone(); animShow.layer = btnEffect; ((TActionIntervalMove)animShow.actionAtIndex(0, 0)).position = new PointF(170, 480); btnEffect.animations.Add(animShow); // hide animation from base hide animation TAnimation animHide = animHideBase.clone(); animHide.layer = btnEffect; ((TActionIntervalMove)animHide.actionAtIndex(0, 0)).position = btnEffect.position; btnEffect.animations.Add(animHide); // initialize button status, when menu is popuped TAnimation animInit = TAnimation.newAnimation(btnEffect, new TActionRuntime(0, delegate(float percent) { if (effectOn) { btnEffect.loadImage(Properties.Resources.emulator_img_effect_on); } else { btnEffect.loadImage(Properties.Resources.emulator_img_effect_off); } })); animInit.eventu = "[emulator_event]:show_dialog"; btnEffect.animations.Add(animInit); // perform action of button and change status when button is clicked TAnimation animToggle = TAnimation.newAnimation(btnEffect, new TActionRuntime(0, delegate(float percent) { toggleEffect(); if (effectOn) { btnEffect.loadImage(Properties.Resources.emulator_img_effect_on); } else { btnEffect.loadImage(Properties.Resources.emulator_img_effect_off); } })); animToggle.eventu = Program.DEFAULT_EVENT_TOUCH; btnEffect.animations.Add(animToggle); } TImageActor btnVoice = new TImageActor(document, Properties.Resources.emulator_img_voice_off, -100, 600, dlgMenu, "[emulator_actor]:menu_voice_button"); { btnVoice.anchor = new PointF(0.5f, 0.5f); dlgMenu.childs.Add(btnVoice); // show animation from base show animation TAnimation animShow = animShowBase.clone(); animShow.layer = btnVoice; ((TActionIntervalMove)animShow.actionAtIndex(0, 0)).position = new PointF(170, 670); btnVoice.animations.Add(animShow); // hide animation from base hide animation TAnimation animHide = animHideBase.clone(); animHide.layer = btnVoice; ((TActionIntervalMove)animHide.actionAtIndex(0, 0)).position = btnVoice.position; btnVoice.animations.Add(animHide); // initialize button status, when menu is popuped TAnimation animInit = TAnimation.newAnimation(btnVoice, new TActionRuntime(0, delegate(float percent) { if (voiceOn) { btnVoice.loadImage(Properties.Resources.emulator_img_voice_on); } else { btnVoice.loadImage(Properties.Resources.emulator_img_voice_off); } })); animInit.eventu = "[emulator_event]:show_dialog"; btnVoice.animations.Add(animInit); // perform action of button and change status when button is clicked TAnimation animToggle = TAnimation.newAnimation(btnVoice, new TActionRuntime(0, delegate(float percent) { toggleVoice(); if (voiceOn) { btnVoice.loadImage(Properties.Resources.emulator_img_voice_on); } else { btnVoice.loadImage(Properties.Resources.emulator_img_voice_off); } })); animToggle.eventu = Program.DEFAULT_EVENT_TOUCH; btnVoice.animations.Add(animToggle); } TImageActor btnText = new TImageActor(document, Properties.Resources.emulator_img_text_off, -100, 100, dlgMenu, "[emulator_actor]:menu_text_button"); { btnText.anchor = new PointF(0.5f, 0.5f); dlgMenu.childs.Add(btnText); // show animation from base show animation TAnimation animShow = animShowBase.clone(); animShow.layer = btnText; ((TActionIntervalMove)animShow.actionAtIndex(0, 0)).position = new PointF(170, 100); btnText.animations.Add(animShow); // hide animation from base hide animation TAnimation animHide = animHideBase.clone(); animHide.layer = btnText; ((TActionIntervalMove)animHide.actionAtIndex(0, 0)).position = btnText.position; btnText.animations.Add(animHide); // initialize button status, when menu is popuped TAnimation animInit = TAnimation.newAnimation(btnText, new TActionRuntime(0, delegate(float percent) { if (textOn) { btnText.loadImage(Properties.Resources.emulator_img_text_on); } else { btnText.loadImage(Properties.Resources.emulator_img_text_off); } })); animInit.eventu = "[emulator_event]:show_dialog"; btnText.animations.Add(animInit); // perform action of button and change status when button is clicked TAnimation animToggle = TAnimation.newAnimation(btnText, new TActionRuntime(0, delegate(float percent) { toggleText(); if (textOn) { btnText.loadImage(Properties.Resources.emulator_img_text_on); } else { btnText.loadImage(Properties.Resources.emulator_img_text_off); } })); animToggle.eventu = Program.DEFAULT_EVENT_TOUCH; btnText.animations.Add(animToggle); } /* * TImageActor btnBack = new TImageActor(document, Properties.Resources.emulator_img_menu_dialog_bg, 0, 0, dlgMenu, "[emulator_actor]:menu_back_button"); * { * btnBack.anchor = new PointF(1.0f, 0f); * dlgMenu.childs.Add(btnBack); * * // show animation from base show animation * TAnimation animShow = animShowBase.clone(); * animShow.layer = btnBack; * ((TActionIntervalMove)animShow.actionAtIndex(0, 0)).position = new PointF(900, 500); * btnBack.animations.Add(animShow); * * // hide animation from base hide animation * TAnimation animHide = animHideBase.clone(); * animHide.layer = btnBack; * ((TActionIntervalMove)animHide.actionAtIndex(0, 0)).position = btnBack.position; * btnBack.animations.Add(animHide); * * TAnimation animation = TAnimation.newAnimation(btnBack, new TActionInstantDispatchEvent() { actor = "[emulator_actor]:menu_dialog", eventu = "[emulator_event]:hide_dialog", recursive = true }); * animation.eventu = Program.DEFAULT_EVENT_TOUCH; * btnBack.animations.Add(animation); * } */ } return(extras); }
public AddSceneAction(TDocument doc, FrmMainContainer mainForm, TScene scene) { this.document = doc; this.mainForm = mainForm; this.scene = scene; }