Esempio n. 1
0
        //sets the override to directly hop to the base when called, while still remaining overridable
        //only one function per type can be IsBase
        private void DirectiveIsBase(string val, IBaseFunction func)
        {
            val = val.Replace(" ", "").Replace("\n", "").Replace("\t", "").Replace("\r", "");
            bool value = (val == "true" || val == "True") ? true : false;

            if (value)
            {
                var samelist = FunctionStack.Where(func.Name).ToList();
                foreach (var x in samelist)
                {
                    //check to make sure this is the only IsBase directive of this type
                    if (x.UID != func.UID && x.Directives != null && x.Directives.ContainsKey("IsBase"))
                    {
                        var stripws = x.Directives["IsBase"].Replace(" ", "").Replace("\n", "").Replace("\t", "").Replace("\r", "");
                        if (stripws == "true" || stripws == "True")
                        {
                            Compiler.ExceptionListener.Throw($"The function [{func.Name}] has already been set IsBase by a directive. Please remove an IsBase directive.");
                        }
                    }
                }
                if (FunctionStack.Contains(func))
                {
                    FunctionStack.First(func.UID).SetBase(samelist[samelist.Count - 1]);
                }
            }
        }
Esempio n. 2
0
        private void DirectiveLayer(string val, IBaseFunction func)
        {
            int  index  = 0;
            bool tryint = int.TryParse(val, out index);

            if (!tryint)
            {
                Compiler.ExceptionListener.Throw($"The directive [Layer] must have a whole number as its value.");
            }
            if (index - 1 > FunctionStack.List.Count)
            {
                index = FunctionStack.List.Count - 1;
            }
            FunctionStack.MoveTo(func, index);
            //apply any override to base connections needed since the stack was shuffled
            var samelist = FunctionStack.Where(func.Name).ToList();

            for (var i = 0; i < samelist.Count; i++)
            {
                var obj = samelist[i];
                if (!obj.Override)
                {
                    continue;
                }
                if (i == samelist.Count - 1)
                {
                    continue;
                }
                IBaseFunction next = null;
                for (var nexti = i; nexti <= samelist.Count - i; nexti++)
                {
                    if (samelist.ElementAtOrDefault(nexti) == null)
                    {
                        continue;
                    }
                    else
                    {
                        next = samelist[nexti];
                        break;
                    }
                }
                if (next == null)
                {
                    Compiler.ExceptionListener.Throw($"Unknown error applying directive [Layer] on function [{func.Name}]");
                }
                obj.SetBase(next);
            }
        }
Esempio n. 3
0
        //seals the function so no more overrides can occur
        private void DirectiveSealed(string val, IBaseFunction func)
        {
            val = val.Replace(" ", "").Replace("\n", "").Replace("\t", "").Replace("\r", "");
            bool value = (val == "true" || val == "True") ? true : false;

            if (value)
            {
                //FunctionStack.MoveTo(func, 0);
                var samelist = FunctionStack.Where(func.Name).ToList();
                foreach (var x in samelist)
                {
                    if (x.UID != func.UID && x.Directives != null && x.Directives.ContainsKey("Sealed"))
                    {
                        var stripws = x.Directives["Sealed"].Replace(" ", "").Replace("\n", "").Replace("\t", "").Replace("\r", "");
                        if (stripws == "true" || stripws == "True")
                        {
                            Compiler.ExceptionListener.Throw($"The function [{func.Name}] has already been sealed by a directive. Please remove a Sealed directive.");
                        }
                    }
                }
                func.SetSealed(value);
            }
        }
Esempio n. 4
0
        private void StartParse()
        {
            //start function is an inherit for easier override implementation down the line
            new Directives();
            var startScope = FunctionStack.First("Start");
            var awakeScope = FunctionStack.First("Awake");

            HaltFunction           = FunctionStack.First("Halt");
            GuaranteedHaltFunction = FunctionStack.First("GuaranteedHalt");

            if (awakeScope != null)
            {
                var awakecollection = FunctionStack.Where("Awake");
                foreach (var x in awakecollection)
                {
                    x.TryParse(null);
                }
            }
            if (startScope == null)
            {
                Compiler.ExceptionListener.Throw(new ExceptionHandler(ExceptionType.SystemException, $"Your script is missing a 'Start' function."));
            }
            var startCollection = FunctionStack.Where("Start");

            if (startCollection.Count() != 2)
            {
                Compiler.ExceptionListener.Throw(new ExceptionHandler(ExceptionType.SystemException,
                                                                      $"There must only be one `Start` function. Please remove {startCollection.Count() - 2} `Start` functions"));
            }
            //remove the start override from the stack
            var startIndex = FunctionStack.IndexOf(startScope);

            FunctionStack.RemoveAt(startIndex);

            startScope.TryParse(null);
        }