Esempio n. 1
0
        private void GraphTripPurpose(Distribution.DistributionInformation[] distributionData)
        {
            TashaHousehold Household   = new TashaHousehold();
            TashaPerson    person      = new TashaPerson();
            List <int>     primaryWork = new List <int>();

            person.Licence = false;
            person.Male    = GenderLocal;

            SchedulerHousehold.CreateHouseholdProjects(Household);
            SchedulerPerson.InitializePersonalProjects(person);
            SchedulerPerson.GenerateWorkSchoolSchedule(person, null);
            SchedulerTripChain.GetTripChain(person);
            var trip = SchedulerTrip.GetTrip(0);

            Occupation[] Occupations = { Occupation.Professional, Occupation.Manufacturing, Occupation.Retail, Occupation.Office, Occupation.Unknown, Occupation.NotEmployed };

            LoadDistributioNumbers(person, primaryWork, Occupations);

            float[] data = new float[this.StartTimeQuantums];
            foreach (int ID in primaryWork)
            {
                var table = distributionData[ID].StartTimeFrequency;
                for (int i = 0; i < this.StartTimeQuantums; i++)
                {
                    for (int j = 0; j < this.MaxFrequencyLocal; j++)
                    {
                        data[i] += table[i][j];
                    }
                }
            }

            // Make all data in terms of percentages of total.

            float sum = data.Sum();

            for (int number = 0; number < data.Length; number++)
            {
                data[number] = data[number] / sum * 100;
                Writer.WriteLine("{0}, {1}", (Time.FromMinutes((60 * 4) + number * (1440 / this.StartTimeQuantums))), data[number]);
            }

            GenerateChart(String.Format("OfficeDur.png"), data, "Time of Day", "Probability");
        }
Esempio n. 2
0
        public override void GenerateTrips(ITashaHousehold household, int householdIterations, Time minimumAtHomeTime)
        {
            /*
             * Now we need to generate the trips.
             * For each episode, we need to check if the person goes home first or not
             * If the do go home we need to add a trip there and a trip to i+1
             */
            SchedulerTripChain currentChain = null;
            int  i          = 0;
            bool atHome     = true;
            int  tripNumber = 1;
            var  homeZone   = household.HomeZone;

            for (; i < EpisodeCount; i++)
            {
                var isAtHomeEpisode = AtHomeActivity(Episodes[i].ActivityType);
                // if we are already at home and we are going to be doing a household activity just continue
                if (atHome && isAtHomeEpisode)
                {
                    continue;
                }
                // if we are not currently working on a trip chain, setup a new one and add it to our person
                if (currentChain == null)
                {
                    currentChain = SchedulerTripChain.GetTripChain(Owner);
                    Owner.TripChains.Add(currentChain);
                }
                // If we are out or we want to head out build our trip to leave
                SchedulerTrip trip = SchedulerTrip.GetTrip(householdIterations);
                trip.Purpose           = Episodes[i].ActivityType;
                trip.ActivityStartTime = Episodes[i].StartTime;
                trip.OriginalZone      = (i == 0 ? homeZone : Episodes[i - 1].Zone);
                trip.DestinationZone   = Episodes[i].Zone;

                // Check to see if we should go home unless we are already there OR the activity we are going to brings us to home anyways
                if (!atHome && !isAtHomeEpisode)
                {
                    Time toHome = Scheduler.TravelTime(Owner, Episodes[i - 1].Zone, homeZone,
                                                       Episodes[i - 1].EndTime);
                    Time toNext = Scheduler.TravelTime(Owner, homeZone, Episodes[i].Zone,
                                                       Episodes[i].StartTime);
                    if (toHome + toNext + minimumAtHomeTime < Episodes[i].StartTime - Episodes[i - 1].EndTime)
                    {
                        // Set a course, for home
                        SchedulerHomeTrip toHomeTrip = SchedulerHomeTrip.GetTrip(householdIterations);
                        toHomeTrip.TripStartTime   = Episodes[i - 1].EndTime;
                        toHomeTrip.OriginalZone    = Episodes[i - 1].Zone;
                        toHomeTrip.DestinationZone = homeZone;
                        toHomeTrip.Purpose         = GetGoingHomePurpose(Episodes[i - 1].ActivityType);
                        toHomeTrip.TripChain       = currentChain;
                        toHomeTrip.TripNumber      = tripNumber;
                        currentChain.Trips.Add(toHomeTrip);
                        // the next trip starts back at one
                        tripNumber = 1;
                        // Now we can move onto the next chain
                        currentChain = SchedulerTripChain.GetTripChain(Owner);
                        Owner.TripChains.Add(currentChain);
                        // We also need to update the zone that we are coming from (home)
                        trip.OriginalZone = homeZone;
                    }
                }
                trip.TripChain  = currentChain;
                trip.TripNumber = tripNumber++;
                currentChain.Trips.Add(trip);
                if (isAtHomeEpisode)
                {
                    currentChain = null;
                }
                atHome = isAtHomeEpisode;
            }
            // Now that everything is scheduled
            if (!atHome)
            {
                SchedulerHomeTrip toHome = SchedulerHomeTrip.GetTrip(householdIterations);
                toHome.OriginalZone = Episodes[EpisodeCount - 1].Zone;
                if (Episodes[EpisodeCount - 1].Zone == null)
                {
                    throw new XTMFRuntimeException("An episode had a null zone!");
                }
                if (toHome.OriginalZone.ZoneNumber == Tasha.Scheduler.Scheduler.Tasha.ZoneSystem.RoamingZoneNumber)
                {
                    throw new XTMFRuntimeException
                          (
                              "We are trying to make a trip from the roaming zone to home!" +
                              "\r\nHHLD:" + household.HouseholdId +
                              "\r\nPrevious Purpose" + Episodes[EpisodeCount - 1].ActivityType.ToString()
                          );
                }

                toHome.DestinationZone = homeZone;
                toHome.Purpose         = GetGoingHomePurpose(Episodes[EpisodeCount - 1].ActivityType);
                toHome.TripChain       = currentChain;
                toHome.TripStartTime   = Episodes[EpisodeCount - 1].EndTime;
                // this will have already been increased in the while loop
                toHome.TripNumber = tripNumber;
                currentChain.Trips.Add(toHome);
            }
        }