public TanksDecorationSpeedDown(Tanks tank) : base(tank) { }
public TanksDecorationSpeedUp(Tanks tank) : base(tank) { }
public TanksDecorationPowerUp(Tanks tank) : base(tank) { }
public TanksDecoration(Tanks tank) : base(tank.x0, tank.y0, tank.speed, tank.power, tank.armor, tank.color, tank.gameField) { this.tank = tank; }
public TanksDecorationArmorDown(Tanks tank) : base(tank) { }
public TanksDecorationPowerDown(Tanks tank) : base(tank) { }
public TanksDecorationArmorUp(Tanks tank) : base(tank) { }