public Tankiller() { game = new src.Game(20, 20); graphics = new GraphicsDeviceManager(this); graphics.PreferredBackBufferWidth = 720; graphics.PreferredBackBufferHeight = 720; Content.RootDirectory = "Content"; }
/// <summary> /// Relance une nouvelle partie /// </summary> protected void Restart() { game = null; pause = false; finished = false; finishTask = null; explodedTiles.Clear(); explodedWalls.Clear(); game = new src.Game(20, 20); }