Esempio n. 1
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 /// <summary>
 /// Clears the frames of a specific tank explosion
 /// </summary>
 /// <param name="e"> The specific explosion to have its infromation updated </param>
 public void ExplosionClearFrames(TankExplosion e)
 {
     e.tankFrames = 0;
 }
Esempio n. 2
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 /// <summary>
 /// Increments the amount of frames a specific explosion
 /// </summary>
 /// <param name="e"> The specific explosion to have its information updated </param>
 public void ExplosionIncrementFrames(TankExplosion e)
 {
     e.tankFrames++;
 }