Esempio n. 1
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        public void RemoveItem(Item_Base item)
        {
            Debug.Log($"Removing item. Name : '{item.ItemName}'");

            itemList.Remove(item);
            Object.Destroy(item);
        }
Esempio n. 2
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        public void AddItem(Item_Base item)
        {
            itemList.Add(item);
            item.SetItemOwner(this);

            Debug.Log($"Item added. Name : '{item.ItemName}'");
        }
Esempio n. 3
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 public static void ResetCameraPositionAndRotation(Item_Base item, Transform itemTransform)
 {
     SetOrthoSize(DEFAULT_PREVIEW_CAMERA_ORTHO_SIZE);
     SetPosition(itemTransform.position - new Vector3(0, 0, 1));
     SetRotation(Quaternion.identity);
     if (item is Item_Weapon)
     {
         var weapon = item as Item_Weapon;
         SetOrthoSize(weapon.CustomOrthoSize);
         SetPosition(GetPosition() + weapon.MenuCameraOffset);
         SetRotation(Quaternion.Euler(weapon.MenuDefaultCameraRotation));
     }
 }
Esempio n. 4
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        public void Init(Item_Base item)
        {
            Item = item;

            if (Background != null && Ring != null && ItemRenderer != null)
            {
                return;
            }

            // ===============================================================================================
            // Local variable declaration
            // ===============================================================================================
            var iconSize          = 128;
            var ringSize          = 120;
            var rawImageSize      = 100;
            var renderTextureSize = 175;

            // ===============================================================================================
            // Create Background
            // ===============================================================================================
            var backgroundImg = UI_Pool.Instance.GetImage(RectTransform, iconSize, iconSize, nameof(Background));

            backgroundImg.rectTransform.localPosition = Vector2.zero;
            backgroundImg.raycastTarget = false;
            Background = backgroundImg.gameObject.AddComponent <UI_Menu_Inventory_Left_ItemIcon_Background>();

            // ===============================================================================================
            // Create Ring
            // ===============================================================================================
            var ringImg = UI_Pool.Instance.GetImage(RectTransform, ringSize, ringSize, nameof(Ring));

            ringImg.rectTransform.localPosition = Vector2.zero;
            ringImg.sprite        = UI_Menu.Instance.MenuResources.InventoryItemIconRing_Sprite;
            ringImg.raycastTarget = false;
            Ring = ringImg.gameObject.AddComponent <UI_Menu_Inventory_Left_ItemIcon_Ring>();

            // ===============================================================================================
            // Create RawTexture to render the item
            // ===============================================================================================
            var itemImage = UI_Pool.Instance.GetRawImage(RectTransform, rawImageSize, rawImageSize, nameof(ItemRenderer));

            itemImage.rectTransform.localPosition = Vector2.zero;
            itemImage.color         = Color.white;
            itemImage.raycastTarget = true;
            itemImage.texture       = new RenderTexture(renderTextureSize, renderTextureSize, 16, RenderTextureFormat.ARGBHalf);
            ItemRenderer            = itemImage.gameObject.AddComponent <UI_Menu_Inventory_Left_ItemIcon_Renderer>();
        }
Esempio n. 5
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 public static Item_Product CreateProduct(Item_Base itemBase)
 {
     return(new Item_Product(itemBase, 50, 1));
 }
Esempio n. 6
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 public Item_Product(Item_Base product, int customPrice, int stock)
 {
     this.product     = product;
     this.customPrice = customPrice;
     this.stock       = stock;
 }
Esempio n. 7
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 public void Activate(Item_Base item)
 {
     OnBecomeActiveEvent.Invoke();
     gameObject.SetActive(true);
     SetItemDetails(item.ItemDetails);
 }
Esempio n. 8
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 public static Item_Preview InstantiateItemPrefab(Item_Base itemBase, in Vector2 positionOffset)