Esempio n. 1
0
 public Rectangle PutNextRectangle(Size rectangleSize)
 {
     while (true)
     {
         var currentPoint = spiral.GetNextPoint();
         var rectangle    = RectangleUtils.GetClosestRectangleThatDoesNotIntersectWithOthers(
             currentPoint, rectangleSize, Center, rectangles);
         if (rectangle == null)
         {
             continue;
         }
         rectangles.Add(rectangle.Value);
         return(rectangle.Value);
     }
 }
Esempio n. 2
0
        public static Rectangle?GetClosestRectangleThatDoesNotIntersectWithOthers(
            Point possibleLocation, Size size, Point center, IEnumerable <Rectangle> rectangles)
        {
            var currentRectangles = GetPossibleRectangles(possibleLocation, size)
                                    .Where(r1 => !rectangles.Select(r2 => RectangleUtils.RectanglesAreIntersected(r1, r2)).Any(t => t)).ToList();
            Rectangle?closest = null;

            while (true)
            {
                var newClosest = DistanceUtils.GetClosestToThePointRectangle(center, currentRectangles);
                if (newClosest == null)
                {
                    return(closest);
                }
                closest           = newClosest;
                currentRectangles = GetRectanglesThatCloserToPoint(center, closest.Value, 1)
                                    .Where(r1 => !rectangles.Select(r2 => RectangleUtils.RectanglesAreIntersected(r1, r2)).Any(t => t)).ToList();
            }
        }
Esempio n. 3
0
 public static double GetDistanceFromRectangleToPoint(Point point, Rectangle rectangle)
 {
     return(RectangleUtils
            .GetRectangleSides(rectangle)
            .Min(s => GetDistanceFromSegmentToPoint(point, s)));
 }