/// <summary> /// Creates a new object using data from a stream using a /// <see cref="BinaryReader"/>. /// </summary> public static NoiseRand ReadObject(BinaryReader reader) { NoiseRand result = new NoiseRand(); result.Read(reader); return(result); }
/// <summary> /// Creates a new noise based random number generator. /// </summary> private NoiseRand(NoiseRand source) : this() { Seed = source.Seed; Index = source.Index; }