Esempio n. 1
0
        /// <summary>
        /// 获取本地存储的信号文件列表
        /// </summary>
        /// <returns></returns>
        public static List<MusicInfo> GetLocalMusicList()
        {
            if (!currentISF.DirectoryExists("Musics"))
            {
                currentISF.CreateDirectory("Musics");
            }

            string[] paths = currentISF.GetFileNames("Musics/*.sgn");
            LocalMusicInfos = new List<MusicInfo>(paths.Length);

            IsolatedStorageFileStream isfs = null;
            StreamReader sr = null;
            MusicInfo mi = null;
            foreach (string p in paths)
            {
                using (isfs = new IsolatedStorageFileStream("Musics/" + p, FileMode.Open, FileAccess.Read, currentISF))
                {
                    using (sr = new StreamReader(isfs))
                    {
                        try
                        {
                            mi = new MusicInfo();
                            mi.MusicName = sr.ReadLine();//name
                            mi.IsDefault = sr.ReadLine().Equals("0") ? false : true;//IsDefault
                            mi.Key = sr.ReadLine();//key
                            mi.MusicLengthMill = int.Parse(sr.ReadLine());//musicLengthMill
                            mi.Speed = int.Parse(sr.ReadLine());//speed
                            mi.MusicData = sr.ReadLine();//data
                            LocalMusicInfos.Add(mi);
                        }
                        catch (Exception)
                        {
                            sr.Close();
                            isfs.Close();
                            currentISF.DeleteFile("Musics/" + p);
                        }
                        sr.Close();
                    }
                    isfs.Close();
                }
            }
            return LocalMusicInfos;
        }
Esempio n. 2
0
 /// <summary>
 /// 删除本地存储的sgn文件和音乐文件
 /// </summary>
 /// <param name="mi"></param>
 /// <returns></returns>
 public static bool DeleteLocalSignAndMusic(MusicInfo mi)
 {
     currentISF.DeleteFile("Musics/" + mi.Key + "_Sign.sgn");
     currentISF.DeleteFile("Musics/" + mi.Key);
     return true;
 }
        /// <summary>
        /// 加载一个歌曲数据并解析
        /// </summary>
        /// <param name="sc"></param>
        private void Load(MusicInfo mi)
        {
            speed = mi.Speed;
            //计算到敲击点延迟
            CalcDelayOffset();
            //解析实体类
            string[] datas = mi.MusicData.Split(',');
            CadenceSigns = new CadenceSign[datas.Length];
            string temp = string.Empty;
            int delaytime = 0;
            int ttime = 0;
            int i = 0;
            foreach (string t in datas)
            {
                temp = t.Substring(0, 2);
                ttime = int.Parse(t.Substring(3, t.Length - 3));
                delaytime += ttime;
                CadenceSign cs = new CadenceSign();
                cs.drumType = CommHelper.DrumTypeToKeyCode(temp);
                cs.DelayTimeMill = delaytime;
                //图像
                Image img = new Image();
                if (cs.drumType == DrumType.FaceAll)
                {
                    img.Width = 45;
                    img.Height = 45;
                    img.Source = ResourceMgr.SignimgBgCache[1];
                }
                else if (cs.drumType == DrumType.SideAll)
                {
                    img.Width = 45;
                    img.Height = 45;
                    img.Source = ResourceMgr.SignimgBgCache[3];
                }
                else if (cs.drumType == DrumType.RightFace || cs.drumType == DrumType.LeftFace)
                {
                    img.Width = 35;
                    img.Height = 35;
                    img.Source = ResourceMgr.SignimgBgCache[0];
                }
                else
                {
                    img.Width = 35;
                    img.Height = 35;
                    img.Source = ResourceMgr.SignimgBgCache[2];
                }
                //img.Visibility = System.Windows.Visibility.Collapsed;
                //TranslateTransform ttf = new TranslateTransform();
                //ttf.X = 0; ttf.Y = 0;
                //img.RenderTransform = new TranslateTransform();
                img.RenderTransform = null;
                img.Effect = null;

                img.CacheMode = new BitmapCache();
                if (cs.drumType == DrumType.RightFace || cs.drumType == DrumType.LeftFace
                    || cs.drumType == DrumType.RightSide || cs.drumType == DrumType.LeftSide)
                {
                    Canvas.SetLeft(img, signLeftLocation);
                    Canvas.SetTop(img, 33);
                }
                else
                {
                    Canvas.SetLeft(img, signLeftLocation);
                    Canvas.SetTop(img, 28);
                }

                cs.currentSign = img;
                CadenceSigns[i] = cs;
                i++;
            }
            //添入显示控件

            foreach (CadenceSign cs in CadenceSigns)
            {
                LayoutRoot.Children.Add(cs.currentSign);
            }

            AddLastBecloud();
            firstlongTime = CadenceSigns[0].DelayTimeMill;
            signCount = CadenceSigns.Length;
        }
        /// <summary>
        /// 播放解析后的信号
        /// </summary>
        public void Play(MusicInfo mi)
        {
            if (isStart) return;

            if (CadenceSigns == null || CadenceSigns.Length <= 0)
            {
                Load(mi);
            }
            ///Res/Musics/xiaji.wma
            //meMusic.Stop();
            meMusic.AutoPlay = false;
            if (mi.IsDefault)
            {
                meMusic.Source = new Uri(CommHelper.MusicBasePath + mi.Key, UriKind.Relative);
            }
            else
            {
                meMusic.SetSource(CommHelper.GetMusicStream(mi.Key));
            }

            //主线程界面刷新器
            dtWindows.Interval = new TimeSpan(0, 0, 0, 0, 10);
            dtWindows.Tick += new EventHandler(dtWindows_Tick);
            dtWindows.Start();
            //辅助线程
            logicThread = new Timer(dtWindows_Tick_BG, null, 0, 500);

            isStart = true;
        }
 /// <summary>
 /// 读取音乐资源
 /// </summary>
 private void ReadMusicXML()
 {
     Stream s = Application.GetResourceStream(new Uri("Res/MusicList.xml", UriKind.Relative)).Stream;
     XmlReader xr = XmlReader.Create(s);
     //xr.ReadToNextSibling("/Musics/Music");
     while (xr.Read())
     {
         XmlNodeType xnt = xr.NodeType;
         if (xr.LocalName.Equals("Music"))
         {
             MusicInfo mi = new MusicInfo();
             for (int i = 0; i < xr.AttributeCount; i++)
             {
                 xr.MoveToAttribute(i);
                 if (xr.Name.Equals("Name", StringComparison.CurrentCultureIgnoreCase))
                 {
                     mi.MusicName = xr.Value;
                 }
                 else if (xr.Name.Equals("Length", StringComparison.CurrentCultureIgnoreCase))
                 {
                     mi.MusicLengthMill = xr.ReadContentAsInt();
                 }
                 else if (xr.Name.Equals("Data", StringComparison.CurrentCultureIgnoreCase))
                 {
                     mi.MusicData = xr.Value;
                 }
                 else if (xr.Name.Equals("Key", StringComparison.CurrentCultureIgnoreCase))
                 {
                     mi.Key = xr.Value;
                 }
                 else if (xr.Name.Equals("Speed", StringComparison.CurrentCultureIgnoreCase))
                 {
                     mi.Speed = xr.ReadContentAsInt();
                 }
             }
             MusicInfos.Add(mi);
         }
     }
 }
Esempio n. 6
0
 /// <summary>
 /// 删除本地存储的sgn文件和音乐文件
 /// </summary>
 /// <param name="mi"></param>
 /// <returns></returns>
 public static bool DeleteLocalSignAndMusic(MusicInfo mi)
 {
     currentISF.DeleteFile("Musics/" + mi.Key + "_Sign.sgn");
     currentISF.DeleteFile("Musics/" + mi.Key);
     return(true);
 }