// Update is called once per frame
        public virtual void Update()
        {
            mJustPressed = false;
            mJustReleased = false;
            if(!mEnabled || mSharedTime == Time.time || (mSharedAnyPressed != this && mSharedAnyPressed != null))
                return;

            Vector2 mousePos = InputHelp.mousePosition;
            if(InputHelp.GetMouseButtonDown(0)) {
                if(rec.Contains(mousePos)) {
                    mMouseInit = mousePos;
                    mMovement = Vector2.zero;
                    mPressed = true;
                    mJustPressed = true;
                    OnButtonPressed();
                    mSharedTime = Time.time;
                    mSharedAnyPressed = this;
                }
            } else if(mPressed) {
                if(InputHelp.GetMouseButton(0)) {
                    if(!rec.Contains(mousePos) || InputHelp.fingerChange) {
                        mPressed = false;
                        OnButtonReleasedNotContained();
                        mSharedAnyPressed = null;
                    } else if(disableOnMouseMove) {
                        mMovement += mousePos - mMouseInit;
                        if(mMovement.sqrMagnitude > MAXDISABLEBUTTONS) {
                            mMovement.x = 300;
                            mPressed = false;
                            OnButtonReleasedNotContained();
                            mSharedAnyPressed = null;
                        }
                    }
                    mMouseInit = mousePos;
                } else if(InputHelp.GetMouseButtonUp(0)) {
                    if(mKeepState) {
                        mChecked = !mChecked;
                    }
                    mJustReleased = true;
                    mSharedAnyPressed = null;
                    mPressed = false;
                    OnButtonReleased();
                }
            }
        }
        public virtual void Reset()
        {
            /*if(mPressed)
                OnButtonReleased();*/

            mEnabled = true;
            mPressed = false;
            mChecked = false;
            mJustPressed = false;
            mJustReleased = false;
            mSharedAnyPressed = null;
        }