Esempio n. 1
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        /// <summary>
        ///  将数据加包,包首增加应用标志,包尾增加奇偶校验
        /// </summary>
        /// <param name="baseMessage"></param>
        /// <param name="cycle"></param>
        /// <returns></returns>
        public byte[] EnPackage(BaseMessage baseMessage, int cycle)
        {
            if (baseMessage.Data == null)
            {
                LogHelper.GetLogger<FrameProtocol>().Error("通信层待编码数据为空,丢弃。");
                return null;
            }
            byte[] temp = BaseMessageToBytes(baseMessage);
            byte[] data = new byte[baseMessage.Data.Length + 10 + 9];
            data[0] = AppMarkHead;//frame head
            byte[] cyclebytes = new byte[4];
            cyclebytes = BitConverter.GetBytes(cycle);
            //cyclebytes.CopyTo(data, 1);//周期号
            Array.Copy(cyclebytes, 0, data, 1, 4);
            data[5] = 1;//分包总数
            data[6] = 1;//序列号
            Array.Copy(temp, 0, data, 7, temp.Length);
            //计算奇偶校验和,最后2位不参与奇偶校验
            byte oddCheck = data[0];
            for (int i = 1; i < data.Length - 2; i++)
            {
                oddCheck ^= data[i];
            }
            data[data.Length - 2] = oddCheck;//奇偶校验位
            data[data.Length - 1] = AppMarkTail;//frame tail

            return data;
        }
Esempio n. 2
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 public void Append(BaseMessage msg,string board,string testInfo)
 {
     try
     {
         lock (lockFile)
         {
             if (sw != null)
             {
                 sw.WriteLine("{0},{1},{2}",
                     Util.FormateDateTime3(DateTime.Now), board,testInfo);
             }
         }
     }
     catch (Exception ee)
     {
         LogHelper.GetLogger<ErrorCodeMsgFile>().Error(ee.Message);
         LogHelper.GetLogger<ErrorCodeMsgFile>().Error(ee.StackTrace);
     }
 }
Esempio n. 3
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        //没有消息的时候,界面会周期性发送0xFF消息
        public void AppendLog(BaseMessage msg)
        {
            if (TestStatus == TestStatus.THRESHOLD)
            {
                if (!IsHeartMsg(msg))
                    return;
                //检查握手消息是否收到
                CheckShakeHands(msg);
            }

            //判断心跳并且生成心跳超时
            if (TestStatus == TestStatus.RUNNING)
            {
                List<Board> boards = GetTimeoutBoard(runTimeoutDic, runTimeout);
                foreach (Board b in boards)
                {
                    HeartTimeoutMsg heartTimeoutMsg = HeartTimeoutMsg.CreateNewMsg(b);
                    if (rxMsgQueue != null)
                        rxMsgQueue.Push(heartTimeoutMsg);
                    //下一次再进行超时判断
                    runTimeoutDic[b] = DateTime.Now;
                }

                //心跳消息、错误码消息都算是心跳,更新收到上次心跳的时间
                Board board = GetBoard(msg);
                if (!board.Name.Contains("未知板卡"))
                {
                    runTimeoutDic[board] = DateTime.Now;
                }
            }

            if (TestStatus == TestStatus.RUNNING && IsStopTestMsg(msg))
            {
                CheckStop(msg);
            }

            //只在测试过程中记录日志,并且不记录心跳数据
            if (TestStatus == TestStatus.RUNNING && errorCodeMsgFile != null && !IsHeartMsg(msg))
            {
                Board b = GetBoard(msg);
                if (BoardErrorStatus(msg))//有错误板卡,触发板卡状态错误事件
                {
                    if (b.IsPassed)
                    {
                        b.IsPassed = false;
                        GenBoardStatusChangeEvent(b);
                    }
                }
                errorCodeMsgFile.Append(msg, b.Name, GetTestInfo(msg));
            }
        }
Esempio n. 4
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 //是否是握手消息
 private bool IsShakeHandMsg(BaseMessage baseMessage)
 {
     return baseMessage is ShakeHandMsg;
 }
Esempio n. 5
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 //是否是心跳或者空闲消息或者握手消息
 private bool IsHeartMsg(BaseMessage msg)
 {
     return (msg is HeartMsg || msg is IdleMsg || msg is ShakeHandMsg || msg is StopTestMsg);
 }
Esempio n. 6
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 //是否是停止测试消息
 public bool IsStopTestMsg(BaseMessage msg)
 {
     return msg is StopTestMsg;
 }
Esempio n. 7
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 //获取消息中的字符串
 public string GetTestInfo(BaseMessage msg)
 {
     string message = "";
     if (msg.Data.Length > 5)
     {
         int strLength = msg.Data.Length - EqIDLength;
         byte[] temp = new byte[strLength];
         Array.Copy(msg.Data, EqIDLength, temp, 0, strLength);
         //message = ByteHelper.Byte2String(temp);
         message = Encoding.Default.GetString(temp);
     }
     return message;
 }
Esempio n. 8
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 //根据消息的Equip获取板卡
 public Board GetBoard(BaseMessage msg)
 {
     byte[] temp = new byte[5];
     Array.Copy(msg.Data, 0, temp, 0, 5);
     //byte[] equipID = msg.Data;
     uint uID = BitConverter.ToUInt32(temp, 0);
     if (IDBoardDic.ContainsKey(uID))
     {
         return IDBoardDic[uID];
     }
     Board b = new Board();
     b = new Board();
     b.Name = "未知板卡";
     return b;
 }
Esempio n. 9
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 //检查是否收到停止消息
 public void CheckStop(BaseMessage msg)
 {
     byte[] data = msg.Data;
     uint uData = BitConverter.ToUInt32(data, 0);
     bool temp = true;
     if (IDBoardDic.ContainsKey(uData))
         IDStopDic[uData] = true;
     foreach (var kv in IDStopDic)
     {
         temp &= kv.Value;
     }
     if (temp)
     {
         TestStatus = TestStatus.EXPECTED_FINNISH;
         GenTestStatusChangeEvent(TestStatus.RUNNING, TestStatus);
         return;
     }
 }
Esempio n. 10
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        //检查是否都收到握手消息
        public void CheckShakeHands(BaseMessage msg)
        {
            if (IsShakeHandMsg(msg))
            {
                byte[] data = msg.Data;
                uint uData = BitConverter.ToUInt32(data, 0);
                bool temp = true;
                if (IDBoardDic.ContainsKey(uData))
                    IDStatusDic[uData] = true;
                foreach (var kv in IDStatusDic)
                {
                    temp &= kv.Value;
                }
                if (temp)
                {
                    TestStatus = TestStatus.HANDS_OK;
                    GenTestStatusChangeEvent(TestStatus.THRESHOLD, TestStatus.HANDS_OK);
                    return;
                }
            }//如果超时了,还有板卡没有收到消息,进入异常结束

            else if (DateTime.Now.Ticks - preTestTime.Ticks > (uint)preTimeout * 10000000)
            {
                List<Board> boards = new List<Board>();
                foreach (var kv in IDStatusDic)
                {
                    if (kv.Value == false)
                        boards.Add(IDBoardDic[kv.Key]);
                }
                //执行异常结束工作
                GenTimeoutEvent(boards, TestStatus.THRESHOLD);
                FinishHandsNotOK();
            }
        }
Esempio n. 11
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 //根据消息中错误状态获取板卡是否通过,0x01:通过,0x02:失败
 public bool BoardErrorStatus(BaseMessage msg)
 {
     bool result = true;
     switch (msg.ErrorStatus)
     {
         case 0x01:
             result = false;
             break;
         case 0x02:
             result = true;
             break;
     }
     return result;
 }
Esempio n. 12
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 /// <summary>
 /// 将应用消息转换为byte[]
 /// </summary>
 /// <param name="baseMessage"></param>
 /// <returns></returns>
 private byte[] BaseMessageToBytes(BaseMessage baseMessage)
 {
     byte[] temp = new byte[baseMessage.Data.Length + 10];
     temp[0] = baseMessage.ProtocolVersion;
     byte[] cycles = new byte[4];
     cycles = BitConverter.GetBytes(baseMessage.CycleNo);
     cycles.CopyTo(temp, 1);
     temp[5] = baseMessage.Type;
     temp[6] = baseMessage.SubType;
     temp[7] = baseMessage.ErrorStatus;
     BitConverter.GetBytes(baseMessage.DataLen).CopyTo(temp, 8);
     baseMessage.Data.CopyTo(temp, 10);
     Array.Copy(baseMessage.Data, 0, temp, 10, baseMessage.Data.Length);
     return temp;
 }
Esempio n. 13
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 private void UpdateGridData(BaseMessage msg)
 {
     Board board = testedRacks.GetBoard(msg);
     string logStr = testedRacks.GetTestInfo(msg);
     if(board.Name.Contains("STBY"))
     {
         int index = this.logList.Rows.Add();//添加一行
         this.logList.Rows[index].Cells[0].Value = DateTime.Now.ToString("HH:mm:ss:fff");//第一列是时间
         this.logList.Rows[index].Cells[1].Value = board.Name;//第二列是板卡
         this.logList.Rows[index].Cells[2].Value = logStr;//第三列是状态
          if (testedRacks.BoardErrorStatus(msg))
          {
              this.logList.Rows[index].DefaultCellStyle.ForeColor = System.Drawing.Color.Red;
          }
          else
          {
              this.logList.Rows[index].DefaultCellStyle.ForeColor = System.Drawing.Color.Green;
          }
     }
     else
     {
         if (testedRacks.BoardErrorStatus(msg))
         {
             int index = this.logList.Rows.Add();//添加一行
             this.logList.Rows[index].Cells[0].Value = DateTime.Now.ToString("HH:mm:ss:fff");//第一列是时间
             this.logList.Rows[index].Cells[1].Value = board.Name;//第二列是板卡
             this.logList.Rows[index].Cells[2].Value = logStr;//第三列是状态
             this.logList.Rows[index].DefaultCellStyle.ForeColor = System.Drawing.Color.Red;
         }
     }
 }