Esempio n. 1
0
 /// <summary>
 /// Removes an Appearance instance from this avatar.
 /// </summary>
 /// <param name="appearance">The Appearance instance to remove.</param>
 /// <param name="dispose">Should the appearance be disposed?</param>
 public void RemoveAppearance(AvatarAppearanceInstance appearance, bool dispose)
 {
     foreach (var binding in appearance.Bindings)
     {
         RemoveBinding(binding, dispose);
     }
 }
 /// <summary>
 /// Reloads the body mesh.
 /// </summary>
 private void ReloadBody()
 {
     if (m_BodyInstance != null)
     {
         base.RemoveAppearance(m_BodyInstance, true);
     }
     if (m_Body != null)
     {
         var AppearanceID = m_Body.GetAppearance(m_Appearance);
         var Appearance   = TSO.Content.Content.Get().AvatarAppearances.Get(AppearanceID);
         if (Appearance != null)
         {
             m_BodyInstance = base.AddAppearance(Appearance);
         }
     }
 }
Esempio n. 3
0
        /// <summary>
        /// Adds an Appearance instance to this avatar.
        /// </summary>
        /// <param name="appearance">The Appearance instance to add.</param>
        /// <returns>An AvatarAppearanceInstance instance.</returns>
        protected AvatarAppearanceInstance AddAppearance(Appearance appearance)
        {
            var result = new AvatarAppearanceInstance();

            result.Bindings = new List <AvatarBindingInstance>();

            foreach (var bindingReference in appearance.Bindings)
            {
                var binding = TSO.Content.Content.Get().AvatarBindings.Get(bindingReference.TypeID, bindingReference.FileID);
                if (binding == null)
                {
                    continue;
                }
                result.Bindings.Add(AddBinding(binding));
            }

            return(result);
        }
        /// <summary>
        /// Reloads the hand meshes.
        /// </summary>
        private void ReloadHandgroup()
        {
            if (m_LeftHandInstance != null)
            {
                base.RemoveAppearance(m_LeftHandInstance, true);
            }
            if (m_RightHandInstance != null)
            {
                base.RemoveAppearance(m_RightHandInstance, true);
            }

            if (m_Handgroup != null)
            {
                var HandgroupID = m_Handgroup.GetHandgroup();
                var Handgroup   = TSO.Content.Content.Get().AvatarHandgroups.Get(HandgroupID.TypeID, HandgroupID.FileID);

                TSO.Common.content.ContentID LeftID  = null;
                TSO.Common.content.ContentID RightID = null;

                TSO.Vitaboy.HandSet HSet = null;

                switch (m_Appearance)
                {
                case AppearanceType.Light:
                    HSet = Handgroup.LightSkin;
                    break;

                case AppearanceType.Medium:
                    HSet = Handgroup.MediumSkin;
                    break;

                case AppearanceType.Dark:
                    HSet = Handgroup.DarkSkin;
                    break;
                }

                switch (m_LeftHandGesture)
                {
                case SimHandGesture.Idle:
                    LeftID = HSet.LeftHand.Idle.ID;
                    break;

                case SimHandGesture.Fist:
                    LeftID = HSet.LeftHand.Fist.ID;
                    break;

                case SimHandGesture.Pointing:
                    LeftID = HSet.LeftHand.Pointing.ID;
                    break;
                }

                switch (m_RightHandGesture)
                {
                case SimHandGesture.Idle:
                    RightID = HSet.RightHand.Idle.ID;
                    break;

                case SimHandGesture.Fist:
                    RightID = HSet.RightHand.Fist.ID;
                    break;

                case SimHandGesture.Pointing:
                    RightID = HSet.RightHand.Pointing.ID;
                    break;
                }

                Appearance LeftApr  = TSO.Content.Content.Get().AvatarAppearances.Get(LeftID);
                Appearance RightApr = TSO.Content.Content.Get().AvatarAppearances.Get(RightID);

                if (LeftApr != null)
                {
                    m_LeftHandInstance = base.AddAppearance(LeftApr);
                }
                if (RightApr != null)
                {
                    m_RightHandInstance = base.AddAppearance(RightApr);
                }
            }
        }
Esempio n. 5
0
        /// <summary>
        /// Adds an Appearance instance to this avatar.
        /// </summary>
        /// <param name="appearance">The Appearance instance to add.</param>
        /// <returns>An AvatarAppearanceInstance instance.</returns>
        protected AvatarAppearanceInstance AddAppearance(Appearance appearance)
        {
            var result = new AvatarAppearanceInstance();
            result.Bindings = new List<AvatarBindingInstance>();

            foreach (var bindingReference in appearance.Bindings)
            {
                var binding = TSO.Content.Content.Get().AvatarBindings.Get(bindingReference.TypeID, bindingReference.FileID);
                if (binding == null) { continue; }
                result.Bindings.Add(AddBinding(binding));
            }

            return result;
        }
Esempio n. 6
0
 /// <summary>
 /// Removes an Appearance instance from this avatar.
 /// </summary>
 /// <param name="appearance">The Appearance instance to remove.</param>
 /// <param name="dispose">Should the appearance be disposed?</param>
 public void RemoveAppearance(AvatarAppearanceInstance appearance, bool dispose)
 {
     foreach (var binding in appearance.Bindings)
     {
         RemoveBinding(binding, dispose);
     }
 }
Esempio n. 7
0
 /// <summary>
 /// Reloads the head mesh.
 /// </summary>
 private void ReloadHead()
 {
     if (m_HeadInstance != null){
         base.RemoveAppearance(m_HeadInstance, true);
     }
     if (m_Head != null)
     {
         var AppearanceID = m_Head.GetAppearance(m_Appearance);
         var Appearance = TSO.Content.Content.Get().AvatarAppearances.Get(AppearanceID);
         if (Appearance != null)
         {
             m_HeadInstance = base.AddAppearance(Appearance);
         }
     }
 }
Esempio n. 8
0
        /// <summary>
        /// Reloads the hand meshes.
        /// </summary>
        private void ReloadHandgroup()
        {
            if (m_LeftHandInstance != null)
                base.RemoveAppearance(m_LeftHandInstance, true);
            if(m_RightHandInstance != null)
                base.RemoveAppearance(m_RightHandInstance, true);

            if (m_Handgroup != null)
            {
                var HandgroupID = m_Handgroup.GetHandgroup();
                var Handgroup = TSO.Content.Content.Get().AvatarHandgroups.Get(HandgroupID.TypeID, HandgroupID.FileID);

                TSO.Common.content.ContentID LeftID = null;
                TSO.Common.content.ContentID RightID = null;

                TSO.Vitaboy.HandSet HSet = null;

                switch (m_Appearance)
                {
                    case AppearanceType.Light:
                        HSet = Handgroup.LightSkin;
                        break;
                    case AppearanceType.Medium:
                        HSet = Handgroup.MediumSkin;
                        break;
                    case AppearanceType.Dark:
                        HSet = Handgroup.DarkSkin;
                        break;
                }

                switch (m_LeftHandGesture)
                {
                    case SimHandGesture.Idle:
                        LeftID = HSet.LeftHand.Idle.ID;
                        break;
                    case SimHandGesture.Fist:
                        LeftID = HSet.LeftHand.Fist.ID;
                        break;
                    case SimHandGesture.Pointing:
                        LeftID = HSet.LeftHand.Pointing.ID;
                        break;
                }

                switch (m_RightHandGesture)
                {
                    case SimHandGesture.Idle:
                        RightID = HSet.RightHand.Idle.ID;
                        break;
                    case SimHandGesture.Fist:
                        RightID = HSet.RightHand.Fist.ID;
                        break;
                    case SimHandGesture.Pointing:
                        RightID = HSet.RightHand.Pointing.ID;
                        break;
                }

                Appearance LeftApr = TSO.Content.Content.Get().AvatarAppearances.Get(LeftID);
                Appearance RightApr = TSO.Content.Content.Get().AvatarAppearances.Get(RightID);

                if (LeftApr != null)
                    m_LeftHandInstance = base.AddAppearance(LeftApr);
                if(RightApr != null)
                    m_RightHandInstance = base.AddAppearance(RightApr);
            }
        }