Esempio n. 1
0
        public bool Load(Stream stream)
        {
            Chunks = new List <Chunk>();
            using (BinaryReader reader = new BinaryReader(stream))
            {
                if (!ReadHeader(reader))
                {
                    FastConsole.Flush();
                    return(false);
                }

                ChunkType chunkType = ChunkUtils.PeekNextChunk(reader);
                while (chunkType != ChunkType.None)
                {
                    Chunk masterChunk = ChunkUtils.Instance(chunkType);
                    if (!masterChunk.Load(reader))
                    {
                        FastConsole.Flush();
                        return(false);
                    }

                    Chunks.Add(masterChunk);
                    chunkType = ChunkUtils.PeekNextChunk(reader);
                }
            }

            FastConsole.Flush();
            return(true);
        }
Esempio n. 2
0
        public override bool Load(BinaryReader reader)
        {
            Start(reader);

            Chunk child = new assIDChunk(); // inception

            ChunkType nextChunk = ChunkUtils.PeekNextChunk(reader);

            switch (nextChunk)
            {
            case ChunkType.assIDNone:
                child = new INONChunk();
                if (!child.Load(reader))
                {
                    return(false);
                }
                break;

            case ChunkType.assIDInteger:
                child = new IINTChunk();
                if (!child.Load(reader))
                {
                    return(false);
                }
                ID1 = (child as IINTChunk).ID;
                break;

            case ChunkType.assIDString:
                child = new ISTRChunk();
                if (!child.Load(reader))
                {
                    return(false);
                }
                ID2 = (child as ISTRChunk).ID;
                break;

            default:
                Debugger.Break();
                break;
            }

            Header = child.Header;

            End(reader);
            return(true);
        }
Esempio n. 3
0
        public override bool Load(BinaryReader reader)
        {
            parms = new List <PARMChunk>();

            Start(reader);
            if (!ReadHeader(reader) || !IsValidVersion(2, 3))
            {
                return(false);
            }

            if (Header.Version == 2)
            {
                string id = reader.ReadCString();
            }
            else if (Header.Version == 3)
            {
                assID = new assIDChunk();
                if (!assID.Load(reader))
                {
                    return(false);
                }
            }

            ChunkType nextChunk = ChunkUtils.PeekNextChunk(reader);

            while (nextChunk == ChunkType.pfxParameter)
            {
                PARMChunk parm = new PARMChunk();
                if (!parm.Load(reader))
                {
                    return(false);
                }
                parms.Add(parm);
                nextChunk = ChunkUtils.PeekNextChunk(reader);
            }

            End(reader);
            return(true);
        }
Esempio n. 4
0
        public override bool Load(BinaryReader reader)
        {
            BoundingVolume = null;

            Start(reader);
            if (!ReadHeader(reader) || !IsValidVersion(1, 2))
            {
                return(false);
            }

            BoneName = reader.ReadCString();
            Unknown1 = reader.ReadFloatArray(4);
            Unknown2 = reader.ReadFloatArray(3);
            if (Header.Version == 2)
            {
                Unknown3 = reader.ReadFloatArray(3);
            }

            BoneMatrix = reader.ReadMatrix(4, 4);

            LogInfo("name: " + BoneName);

            ChunkType nextChunk = ChunkUtils.PeekNextChunk(reader);

            switch (nextChunk)
            {
            case ChunkType.phyBone:
                break;

            case ChunkType.phyBVSphere:
                BoundingVolume = new BVSPChunk();
                break;

            case ChunkType.phyBVBox:
                BoundingVolume = new BVBXChunk();
                break;

            case ChunkType.phyBVAlignedCylinder:
                BoundingVolume = new BVACChunk();
                break;

            case ChunkType.phyBVCapsule:
                BoundingVolume = new BVCPChunk();
                break;

            case ChunkType.phyBVSurface:
                BoundingVolume = new BVSFChunk();
                break;

            case ChunkType.phyBVWalkableSurface:
                BoundingVolume = new BVWSChunk();
                break;

            default:
                //Debugger.Break();
                break;
            }

            if (BoundingVolume != null)
            {
                if (!BoundingVolume.Load(reader))
                {
                    return(false);
                }
            }

            End(reader);
            return(true);
        }
Esempio n. 5
0
        public override bool Load(BinaryReader reader)
        {
            Children = new List <Chunk>();

            Start(reader);
            if (!ReadHeader(reader) || !IsValidVersion(1, 2, 3))
            {
                return(false);
            }

            if (Header.Version == 3)
            {
                Unknown1 = reader.ReadSingle();
                FastConsole.WriteLine("unk1" + Unknown1);
            }

            // Auto Assault hack
            {
                ChunkType nextChunk = ChunkUtils.PeekNextChunk(reader);
                if (nextChunk == ChunkType.None)
                {
                    //UInt32 blockSize = reader.ReadUInt32();
                    UInt32 count = reader.ReadUInt32();
                    for (UInt32 i = 0; i < count; i++)
                    {
                        string shaderName = reader.ReadCString();
                    }
                }
            }

            // bounding box
            BoundingBox = new BBOXChunk();
            Debug.Assert(BoundingBox.Load(reader));
            //cp definitions
            CPDefinitions = new CPDGChunk();
            Debug.Assert(CPDefinitions.Load(reader));

            // R&D
            // Seems RTTI stuff
            //if ( ChunkUtils.PeekNextChunk( reader ) == ChunkType.None )
            {
                UInt32 entryCount = reader.ReadUInt32();
                LogInfo("rtti count: " + entryCount);

                for (UInt32 i = 0; i < entryCount; i++)
                {
                    Int32 entryID = reader.ReadInt32(); // not sure

                    UInt32 subCount = reader.ReadUInt32();
                    LogInfo("rtti entry: id " + entryID + " subentries " + subCount);
                    for (UInt32 j = 0; j < subCount; j++)
                    {
                        string key   = reader.ReadCString();
                        string value = reader.ReadCString();
                        LogInfo("rtti entry: " + key + " : " + value);
                    }
                }
            }

            // skeleton
            Skeleton = new PSKEChunk();
            Debug.Assert(Skeleton.Load(reader));

            Int32 morphCount = reader.ReadInt32();

            for (Int32 i = 0; i < morphCount; i++)
            {
                // TODO gfxMorphWeightArray
                return(false);
                //throw new NotImplementedException();
            }

            Int32 piecesCount = reader.ReadInt32();

            Children = new List <Chunk>();
            for (Int32 i = 0; i < piecesCount; i++)
            {
                ChunkType nextChunk = ChunkUtils.PeekNextChunk(reader);
                Chunk     chunk     = ChunkUtils.Instance(nextChunk);
                Debug.Assert(chunk.Load(reader));
                Children.Add(chunk);
            }

            Int32 shadowsCount = reader.ReadInt32();

            Shadows = new List <Chunk>();
            for (Int32 i = 0; i < shadowsCount; i++)
            {
                ChunkType nextChunk = ChunkUtils.PeekNextChunk(reader);
                Chunk     chunk     = ChunkUtils.Instance(nextChunk);
                Debug.Assert(chunk.Load(reader));
                Shadows.Add(chunk);
            }

            if (Header.Version >= 2)
            {
                // some kind of flag
                bool hasLODHandler = reader.ReadBoolean();
                if (hasLODHandler)
                {
                    // gfxLODHandler
                    // LDAA LDSD
                    ChunkType nextChunk = ChunkUtils.PeekNextChunk(reader);
                    Skip(reader);
                }
            }

            End(reader);
            return(true);
        }
Esempio n. 6
0
        public override bool Load(BinaryReader reader)
        {
            Start(reader);
            if (!ReadHeader(reader) || !IsValidVersion(8, 9, 10, 11, 12))
            {
                return(false);
            }

            if (Header.Version >= 9)
            {
                bool hasMaterial = reader.ReadBoolean();
            }

            Effect = new EFCTChunk();
            if (!Effect.Load(reader))
            {
                return(false);
            }
            // indices
            IndexBuffer = new INDXChunk();
            if (!IndexBuffer.Load(reader))
            {
                return(false);
            }
            // vertices
            if (Header.Version >= 10)
            {
                VertexBuffer = new VERTChunk();
                if (!VertexBuffer.Load(reader))
                {
                    return(false);
                }
            }
            else
            {
                // wtf
                Int32 unk0 = reader.ReadInt32();
                if (unk0 == 2)
                {
                    Debugger.Break();
                    VertexBuffer = new VERTChunk();
                    if (!VertexBuffer.Load(reader))
                    {
                        return(false);
                    }
                    VERTChunk vertexBuffer2 = new VERTChunk();
                    if (!vertexBuffer2.Load(reader))
                    {
                        return(false);
                    }
                }
                else
                {
                    VertexBuffer = new VERTChunk();
                    if (!VertexBuffer.Load(reader))
                    {
                        return(false);
                    }
                }
            }
            // bounding box
            BoundingBox = new BBOXChunk();
            if (!BoundingBox.Load(reader))
            {
                return(false);
            }
            string    unk1      = reader.ReadCString();
            UInt32    unk2      = reader.ReadUInt32();
            Int32     unk3      = reader.ReadInt32();
            string    unk4      = reader.ReadCString();
            string    unk5      = reader.ReadCString();
            ChunkType nextChunk = ChunkUtils.PeekNextChunk(reader);

            if (nextChunk == ChunkType.gfxUSDA)
            {
                USDA = new USDAChunk();
                if (!USDA.Load(reader))
                {
                    return(false);
                }
            }
            Int32  unk6 = reader.ReadInt32();
            UInt32 unk7 = reader.ReadUInt32();
            Int32  unk8 = reader.ReadInt32();

            if (Header.Version == 12)
            {
                Int32 unk9 = reader.ReadInt32();
            }

            if (Header.Version >= 11)
            {
                Int32 count = reader.ReadInt32();
                for (Int32 i = 0; i < count; i++)
                {
                    //Debugger.Break();
                    // index buffer
                    INDXChunk indices = new INDXChunk();
                    if (!indices.Load(reader))
                    {
                        return(false);
                    }
                }
            }

            End(reader);
            return(true);
        }