Esempio n. 1
0
        // Retire une unité du jeu
        public void deleteUnit(int idPlayer, Unit unit)
        {
            List <Unit> unitsList;

            UnitsDictionary.TryGetValue(idPlayer, out unitsList);
            unitsList.Remove(unit);

            if (unitsList.Count == 0)
            {
                // On met fin à la partie
                EndTurnCommand etd = new EndTurnCommand(true);
                etd.execute();
            }
        }
Esempio n. 2
0
        public void nextTurn()
        {
            EndTurnCommand etd;

            if (CurrentTurn == MaxTurn)
            {
                // On met fin à la partie
                etd = new EndTurnCommand(true);
                etd.execute();
                return;
            }
            etd = new EndTurnCommand(false);
            etd.execute();
            CurrentPlayer   = 1;
            UnitCounterTurn = 0;
            nextUnit();
        }
Esempio n. 3
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        public bool Equals(EndTurnCommand etc)
        {
            // If parameter is null return false:
            if ((object)etc == null)
            {
                return(false);
            }

            if (IsLastTurn != etc.IsLastTurn)
            {
                return(false);
            }
            if (NbTurn != etc.NbTurn)
            {
                return(false);
            }

            // Return true if the fields match:
            return(true);
        }