public static bool ToggleSound(string command)
        {
            var index = soundList.FindIndex(x => x.command.ToLower() == command.ToLower());

            if (index != -1)
            {
                soundList[index].enabled = !soundList[index].enabled;
                SoundLoader.writeList();
                return(soundList[index].enabled);
            }
            return(false);
        }
 public static void AddSound(SoundModel item)
 {
     soundList.Add(item);
     SoundLoader.writeList();
 }