public Application(string windowTitle) { game = new PacmanGame(); window = new RenderWindow(new SFML.Window.VideoMode(PacmanGame.DEFAULT_GAME_WIDTH * PacmanGame.DEFAULT_GAME_ELEMENT_WIDTH, PacmanGame.DEFAULT_GAME_HEIGHT * PacmanGame.DEFAULT_GAME_ELEMENT_HEIGHT), windowTitle, Styles.Titlebar); window.Closed += new EventHandler(OnClose); window.KeyPressed += new EventHandler <KeyEventArgs>(OnKeyPressed); window.KeyReleased += new EventHandler <KeyEventArgs>(OnKeyReleased); window.SetFramerateLimit(TARGET_FPS); }