public void RegisterPoint(CameraPoint point) { if (_cameraPoints.Contains(point)) { return; } _cameraPoints.Add(point); if (point.MoveImmediately) { MoveToPoint(point); } }
public void UnRegisterPoint(CameraPoint point) { if (!_cameraPoints.Contains(point)) { return; } _cameraPoints.Remove(point); if (!_retroactivelyUpdatePoint) { return; } if (_cameraPoints.Count == 0) { return; } if (point == _activePoint) { MoveToPoint(_cameraPoints[0]); } }
public void MoveToPoint(CameraPoint point) { CameraTransform.SetPositionAndRotation(point.Position, point.Rotation); _activePoint = point; }