Esempio n. 1
0
 //Look for a match between some start be-tiep to a corresponding finish tiep projector
 public bool checkStFinMatch(List <BETiep> sts, TiepProjector fin)
 {
     foreach (BETiep st in sts)
     {
         if (checkStFinMatch(st, fin))
         {
             return(true);
         }
     }
     return(false);
 }
Esempio n. 2
0
        //Look for a match between a start be-tiep to a corresponding finish tiep projector
        public bool checkStFinMatch(BETiep st, TiepProjector fin)
        {
            List <string> ents = new List <string>();

            foreach (KeyValuePair <int, int> sp_entry in fin.co_starts)
            {
                if (st.indexes.ContainsKey(sp_entry.Key) && checkStFinMatch(st.indexes[sp_entry.Key], sp_entry.Value))
                {
                    ents.Add(trans_db[sp_entry.Key].Item1.entity);
                }
            }
            bool closed = sup == ents.Count;

            return(closed);
        }
Esempio n. 3
0
        //Project the DB after the first time
        public SequenceDB projectDB(string alpha, TiepProjector tiep_instances)
        {
            CoincidenceSequence proj;
            //New db records
            List <Tuple <CoincidenceSequence, PatternInstance> > projDB =
                new List <Tuple <CoincidenceSequence, PatternInstance> >();
            List <int> proj_indexes = new List <int>();
            //New Pattern Instance
            PatternInstance newpi = null;
            //Corresponding Master Slice
            string temp_alpha = alpha;
            bool   is_meet = false, is_co = false;

            if (temp_alpha[0] == Constants.MEET_REP)
            {
                is_meet    = true;
                temp_alpha = temp_alpha.Substring(1);
            }
            else if (temp_alpha[0] == Constants.CO_REP)
            {
                is_co      = true;
                temp_alpha = temp_alpha.Substring(1);
            }
            MasterTiep ms = TiepsHandler.master_tieps[temp_alpha];
            //For each co sequence in db
            bool          st = temp_alpha[temp_alpha.Length - 1] == Constants.ST_REP;
            Tiep          occ;
            List <string> sup_ents = new List <string>();

            foreach (KeyValuePair <int, int> sp_entry in tiep_instances.co_starts)
            {
                Tuple <CoincidenceSequence, PatternInstance> entry = trans_db[sp_entry.Key];
                string      ent_id    = entry.Item1.entity;
                List <Tiep> ms_entity = ms.tiep_occurrences[ent_id];
                int         last_time = entry.Item2.last;
                for (int i = sp_entry.Value; i < ms_entity.Count; i++)
                {
                    if (ms_entity[i].time > entry.Item2.ptime)
                    {
                        continue;
                    }
                    if (st && !maxGapHolds(last_time, ms_entity[i]))
                    {
                        break;
                    }
                    occ  = ms_entity[i];
                    proj = projectBy(occ, alpha, entry.Item1, occ.c, entry.Item2, is_meet);
                    if (proj != null)
                    {
                        if (!sup_ents.Contains(ent_id))
                        {
                            sup_ents.Add(ent_id);
                        }
                        newpi = new PatternInstance();
                        newpi.copyPatternToExtend(entry.Item2);
                        newpi.extendPatternInstance(occ, proj.coes);
                        int updated = getUpdatedEndTime(last_time, occ);
                        newpi.last = updated;
                        projDB.Add(new Tuple <CoincidenceSequence, PatternInstance>(proj, newpi));
                        proj_indexes.Add(sp_entry.Key);
                    }
                    if (is_co || is_meet || !st)
                    {
                        break;
                    }
                }
            }
            List <string> prem = new List <string>(pre_matched);

            if (temp_alpha[temp_alpha.Length - 1] == Constants.ST_REP)
            {
                prem.Add(temp_alpha.Replace(Constants.ST_REP, Constants.FIN_REP));
            }
            else
            {
                prem.Remove(temp_alpha);
            }
            return(new SequenceDB(projDB, proj_indexes, sup_ents.Count, prem));
        }