/// <summary>Removes and returns the <see cref="FloodFillRange"/> at the beginning of the queue.</summary>
 public FloodFillRange Dequeue()
 {
     FloodFillRange range = new FloodFillRange();
     if (size > 0)
     {
         range = array[head];
         array[head] = new FloodFillRange();
         head++;//advance head position
         size--;//update size to exclude dequeued item
     }
     return range;
 }
Esempio n. 2
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        /// <summary>Removes and returns the <see cref="FloodFillRange"/> at the beginning of the queue.</summary>
        public FloodFillRange Dequeue()
        {
            FloodFillRange range = new FloodFillRange();

            if (size > 0)
            {
                range       = array[head];
                array[head] = new FloodFillRange();
                head++; //advance head position
                size--; //update size to exclude dequeued item
            }
            return(range);
        }
 /// <summary>Adds a <see cref="FloodFillRange"/> to the end of the queue.</summary>
 public void Enqueue(ref FloodFillRange r)
 {
     if (size + head == array.Length)
     {
         FloodFillRange[] newArray = new FloodFillRange[2 * array.Length];
         Array.Copy(array, head, newArray, 0, size);
         array = newArray;
         head = 0;
     }
     array[head + (size++)] = r;
 }