Esempio n. 1
0
        /// <summary>
        /// Initialize a class based on PersistableAttribute settings.
        /// </summary>
        /// <param name="obj">Class instance that is to be initialized.</param>
        /// <param name="force">Whether to force initialization regardless of the PersistableAttribute</param>
        public static void Initialize(object obj, bool force)
        {
            Type type = obj.GetType();
            PersistableAttribute pattr = GetPersistableAttribute(type);

            if (pattr == null || pattr.Flags == PersistType.None)
            {
                return;
            }

            if ((pattr.Flags & PersistType.DeclaredOnly | PersistType.Properties) != 0)
            {
                var indicies = new object[] {};
                foreach (PropertyInfo pi in GetProperties(type, pattr.Flags))
                {
                    SetDefaultValue(obj, pi, false);
                }
            }
            if ((pattr.Flags & PersistType.DeclaredOnly | PersistType.Fields) != 0)
            {
                foreach (FieldInfo fi in GetFields(type, pattr.Flags))
                {
                    SetDefaultValue(obj, fi, false);
                }
            }
        }
Esempio n. 2
0
        /// <summary>
        /// Deserializes an object using PersistableAttribute attributes
        /// </summary>
        /// <param name="obj"></param>
        /// <param name="info"></param>
        /// <param name="context"></param>
        public static void Deserialize(object obj, SerializationInfo info, StreamingContext context)
        {
            Type type = obj.GetType();
            PersistableAttribute pattr       = GetPersistableAttribute(type);
            PersistType          persistType = (pattr == null) ? PersistType.ClassDefault : pattr.Flags;

            foreach (PropertyInfo pi in GetProperties(type, persistType))
            {
                DeserializeValue(obj, pi, info, context);
            }

            foreach (FieldInfo fi in GetFields(type, persistType))
            {
                DeserializeValue(obj, fi, info, context);
            }

            #region Queue PostSerialization Callbacks

            if (typeof(IPostSerializationCallback).IsInstanceOfType(obj))
            {
                PersistContext persistContext = (context.Context != null && context.Context is PersistContext)
                                                    ? context.Context as PersistContext
                                                    : null;
                if (persistContext != null)
                {
                    persistContext.AddPostSerializationCallback((IPostSerializationCallback)obj);
                }
            }

            #endregion
        }
Esempio n. 3
0
        /// <summary>
        /// Get a single object which represents the persistable members of the given object.
        /// </summary>
        /// <param name="obj"></param>
        /// <returns></returns>
        /// <remarks>Basically for serialize members without needing ISerialize interface.</remarks>
        public static object GetSerializationSurrogate(object obj)
        {
            Type type = obj.GetType();
            PersistableAttribute pattr       = GetPersistableAttribute(type);
            PersistType          persistType = (pattr == null) ? PersistType.ClassDefault : pattr.Flags;

            return(GetSerializationSurrogate(obj, persistType));
        }
Esempio n. 4
0
        /// <summary>
        /// Serializes an object using PersistableAttribute attributes
        /// </summary>
        /// <param name="obj"></param>
        /// <param name="info"></param>
        /// <param name="context"></param>
        public static void Serialize(object obj, SerializationInfo info, StreamingContext context)
        {
            PersistContext persistContext = (context.Context != null && context.Context is PersistContext)
                                                ? context.Context as PersistContext
                                                : null;

            if (persistContext != null)
            {
                if (persistContext.RetrieveCacheInfo(obj, info))
                {
                    return;
                }
            }

            Type type = obj.GetType();
            PersistableAttribute pattr       = GetPersistableAttribute(type);
            PersistType          persistType = (pattr == null) ? PersistType.ClassDefault : pattr.Flags;

            if (pattr != null && pattr.Version != 0)
            {
                info.AddValue("PersistVersion", pattr.Version);
            }

            foreach (PropertyInfo pi in GetProperties(type, persistType))
            {
                SerializeValue(obj, pi, info, context);
            }

            foreach (FieldInfo fi in GetFields(type, persistType))
            {
                SerializeValue(obj, fi, info, context);
            }

            if (persistContext != null)
            {
                persistContext.StoreCacheInfo(obj, info);
            }
        }
Esempio n. 5
0
        /// <summary>
        /// Get a single object which represents the persistable members of the given object.
        /// </summary>
        /// <param name="obj"></param>
        /// <returns></returns>
        /// <remarks>Basically for serialize members without needing ISerialize interface.</remarks>
        public static void DeserializationFromSurrogate(object obj, object values)
        {
            if (obj == null)
            {
                throw new ArgumentNullException("obj");
            }

            var dict = values as ListDictionary;

            if (dict == null)
            {
                throw new ArgumentException("Values should be a Dictionary", "values");
            }

            Type type = obj.GetType();
            PersistableAttribute pattr = GetPersistableAttribute(type);

            if (pattr == null || pattr.Flags == PersistType.None)
            {
                return;
            }

            DeserializationFromSurrogate(obj, values, pattr.Flags);
        }