Esempio n. 1
0
        void OnFPSMode(bool flag)
        {
            //FPSModeCrosshairObj.SetActive(flag);

                        #if UNITY_IPHONE || UNITY_ANDROID || UNITY_WP8 || UNITY_BLACKBERRY
            UIGameMessage.DisplayMessage("FPS mode is not supported in mobile");
                        #endif

            if (flag)
            {
                UIBuildButton.Hide();
                UIAbilityButton.Hide();
                UIPerkMenu.Hide();
                UIFPSHUD.Show();
            }
            else
            {
                if (UseDragNDrop())
                {
                    UIBuildButton.Show();
                }
                if (AbilityManager.IsOn())
                {
                    UIAbilityButton.Show();
                }
                if (PerkManager.IsOn())
                {
                    UIPerkMenu.Show();
                }
                UIFPSHUD.Hide();
            }
        }
Esempio n. 2
0
 public static void OnFPSMode(bool flag)
 {
     if (flag)
     {
         UIBuildButton.Hide();
         UIAbilityButton.Hide();
         UIFPS.Show();
     }
     else
     {
         UIBuildButton.Show();
         UIAbilityButton.Show();
         UIFPS.Hide();
     }
 }