Esempio n. 1
0
        public void _LaunchAbility(int index = -1)
        {
            if (instance == null)
            {
                return;
            }

            //make sure we have a valid selected ability
            index = index < 0 ? selectedID : index;
            if (index < 0 || index >= abilityList.Count)
            {
                return;
            }

            //check if the selected ability is ready
            string status = abilityList[index].IsReady();

            //if the abilty is not ready, fire event explaining why (for UI)
            if (status != "")
            {
                TDS.AbilityActivationFailFail(status);
                return;
            }

            //call function to launch ability
            LaunchAbility(abilityList[index]);
        }