Esempio n. 1
0
        public static JSONObject generateJMove(SimulatedMove move)
        {
            JSONObject jObj = compressBoard(move.board);

            //Debug.Log("SimMove response obj: \n" + jObj.Print(true));
            //jObj.AddField(Constants.JProtocol.board, compressBoard(move.board));
            //jObj.AddField(Constants.JProtocol.playerMove, move.playerMove);
            //jObj.AddField(Constants.JProtocol.enemyMove, move.enemyMove);
            return(jObj);
        }
        public static SimulatedMove[] simulateAllEnemyMoves(Board board, string playerDir, List <string> enemyDirs)
        {
            SimulatedMove[] newBoards = new SimulatedMove[(Constants.AMOUNT_PLAYERS - 1) * Constants.POSSIBLE_MOVES];
            for (int i = 0; i < newBoards.Length; i++)
            {
                newBoards[i] = simulateMove(board, new string[] { playerDir, enemyDirs[i] });
            }

            return(newBoards);
        }
        private APIMsgConclusion activateSimulateMove(JSONObject jObj, Func <Board, string, string, SimulatedMove> simMove)
        {
            JSONObject jBoard     = jObj.GetField(Constants.JProtocol.board);
            Board      startBoard = new Board(jBoard);
            BoardMoves moves      = parseBoardMoves(jObj);

            SimulatedMove temp          = simMove(startBoard, moves.playerMove, moves.enemyMove);//SnakeAPILogic.simulateMove(startBoard, moves.playerMove, moves.enemyMove, false);
            string        encodedBoards = SnakeProtocolEncoder.compressSimulatedMove(temp);

            return(new APIMsgConclusion()
            {
                status = ResponseStatus.Success, msg = encodedBoards, target = MsgTarget.Player
            });
        }
Esempio n. 4
0
 public static string compressSimulatedMove(SimulatedMove move)
 {
     return(generateJMove(move).Print());
 }