public void Add(float horizontal, float vertical, float mouseX, float mouseY) { ClientInput input = new ClientInput(_inputUidGenerator, horizontal, vertical, mouseX, mouseY); _inputUidGenerator++; _inputs.Add(input); }
public void Deserialize(BitBuffer buffer) { var inputsQuantity = buffer.GetInt(); for (int i = 0; i < inputsQuantity; i++) { ClientInput input = new ClientInput(buffer); if (input.Number > _mostBigInput) { _inputs.Add(input); } } }