/// <summary> /// Draw the ball. /// </summary> /// <param name="g">Graphics used to draw the ball.</param> /// <param name="ball">Ball to be drawn.</param> public void DrawBall(Graphics g, Log.LogContent.FrameContent.Ball ball) { // Checks if the ball actually exists. if (ball != null) { /** * The coordinates in the database and here are different. * ConvertAndScale will convert the ball's coordinates to fit the new pattern. */ ball = ConvertAndScale(ball); // Draws the ball. g.FillEllipse(Brushes.Orange, ball.GetX(), ball.GetY(), DimensionsScaled.Ball, DimensionsScaled.Ball); } }