public ApplicationCanvas() { avg = new Rectangle(); avg.Fill = Brushes.Red; avg.AttachTo(this); avg.SizeTo(16, 16); avg.Opacity = 0.2; //Canvas.SetZIndex(avg, 1000); f.Fill = Brushes.Yellow; f.AttachTo(this); f.SizeTo(16, 16); f.Opacity = 0.5; }
public OrcasAvalonApplicationCanvas() { Width = DefaultWidth; Height = DefaultHeight; //Background = 0xffc0c0c0.ToSolidColorBrush(); Background = Brushes.Black; var InfoOverlay = new Canvas { Width = DefaultWidth, Height = DefaultHeight, }; var InfoOverlayShadow = new Rectangle { Width = DefaultWidth, Height = DefaultHeight, Fill = Brushes.Black }.AttachTo(InfoOverlay); var InfoOverlayShadowOpacity = InfoOverlay.ToAnimatedOpacity(); InfoOverlayShadowOpacity.Opacity = 1; var InfoOverlayText = new TextBox { AcceptsReturn = true, IsReadOnly = true, Background = Brushes.Transparent, BorderThickness = new Thickness(0), Width = DefaultWidth, Height = 180, TextAlignment = TextAlignment.Center, FontSize = 30, Foreground = Brushes.White, Text = "The winner is\n the first player\n to get an unbroken row\n of five stones", FontFamily = new FontFamily("Verdana") }.MoveTo(0, (DefaultHeight - 180) / 2).AttachTo(InfoOverlay); var TouchOverlay = new Canvas { Width = DefaultWidth, Height = DefaultHeight, Background = Brushes.Yellow, Opacity = 0, }; var Tiles = new Tile[Intersections * Intersections]; #region WhereUnderAttack Func<int, int, IEnumerable<Tile>> WhereUnderAttack = (length, value) => Tiles.Where( k => { if (k.Value != 0) return false; return k.IsUnderAttack(value, length); } ); #endregion #region AI Action AI = delegate { // defensive rule: var AttackWith4 = WhereUnderAttack(4, -1).FirstOrDefault(); if (AttackWith4 != null) { Console.WriteLine("AttackWith4"); AttackWith4.Value = -1; return; } var AttackedBy4 = WhereUnderAttack(4, 1).FirstOrDefault(); if (AttackedBy4 != null) { Console.WriteLine("AttackedBy4"); AttackedBy4.Value = -1; return; } var AttackWith3 = WhereUnderAttack(3, -1).FirstOrDefault(); if (AttackWith3 != null) { Console.WriteLine("AttackWith3"); AttackWith3.Value = -1; return; } var AttackedBy3 = WhereUnderAttack(3, 1).FirstOrDefault(); if (AttackedBy3 != null) { Console.WriteLine("AttackedBy3"); AttackedBy3.Value = -1; return; } var AttackWith2 = WhereUnderAttack(2, -1).FirstOrDefault(); if (AttackWith2 != null) { Console.WriteLine("AttackWith2"); AttackWith2.Value = -1; return; } var AttackedBy2 = WhereUnderAttack(2, 1).FirstOrDefault(); if (AttackedBy2 != null) { Console.WriteLine("AttackedBy2"); AttackedBy2.Value = -1; return; } var AttackedBy1 = WhereUnderAttack(1, 1).FirstOrDefault(); if (AttackedBy1 != null) { Console.WriteLine("AttackedBy1"); AttackedBy1.Value = -1; return; } Console.WriteLine("Random"); Tiles.Where(k => k.Value == 0).Random().Value = -1; }; #endregion var ResetOverlay = new Rectangle { Fill = Brushes.Yellow, Width = DefaultWidth, Height = DefaultHeight, Cursor = Cursors.Hand, }; //9000.AtDelay( // delegate // { // ResetOverlay.Orphanize(); // InfoOverlayShadowOpacity.Opacity = 0; // } //); ResetOverlay.MouseLeftButtonUp += delegate { Tiles.ForEach(k => k.Value = 0); ResetOverlay.Orphanize(); InfoOverlayShadowOpacity.Opacity = 0; }; Action<Tile> Tiles_WithEvents = t => { #region add 2d awareness t.ByOffset = (ox, oy) => { var x = t.X + ox; var y = t.Y + oy; if (x < 0) return null; if (y < 0) return null; if (x >= Intersections) return null; if (y >= Intersections) return null; return Tiles[x + y * Intersections]; }; #endregion t.TouchOverlay.MouseLeftButtonUp += delegate { if (t.Value != 0) return; t.Value = 1; if (AtClick != null) AtClick(); // did we win? if (Tiles.Any( k => { if (k.Value != 1) return false; return k.IsUnderAttack(1, 4); } )) { InfoOverlayShadowOpacity.Opacity = 0.8; InfoOverlayText.Text = "You won!\n\n:)"; ResetOverlay.AttachTo(TouchOverlay); if (AtWin != null) AtWin(); return; } t.TouchOverlay.Hide(); 100.AtDelay( delegate { AI(); t.TouchOverlay.Show(); if (Tiles.Any( k => { if (k.Value != -1) return false; return k.IsUnderAttack(-1, 4); } )) { InfoOverlayShadowOpacity.Opacity = 0.8; InfoOverlayText.Text = "You lost!\n\n:("; ResetOverlay.AttachTo(TouchOverlay); if (AtLoss != null) AtLoss(); return; } } ); }; }; var TileContainer = new Canvas().AttachTo(this); #region build board for (int x = 0; x < Intersections; x++) for (int y = 0; y < Intersections; y++) { var t = new Tile(x, y); t.Container.AttachTo(TileContainer); t.TouchOverlay.AttachTo(TouchOverlay); Tiles[x + y * Intersections] = t; Tiles_WithEvents(t); } #endregion #region add logo var img = new com.abstractatech.gomoku.Avalon.Images.jsc { }.MoveTo(DefaultWidth - 96, DefaultHeight - 96).AttachTo(TileContainer); #endregion ResetOverlay.AttachTo(TouchOverlay); InfoOverlay.AttachTo(this); TouchOverlay.AttachTo(this); this.SizeChanged += delegate { TileContainer.MoveTo( (this.Width - DefaultWidth) /2, (this.Height - DefaultHeight) /2 ); TouchOverlay.MoveTo( (this.Width - DefaultWidth) / 2, (this.Height - DefaultHeight) / 2 ); ResetOverlay.SizeTo(this.Width, this.Height); InfoOverlay.SizeTo(this.Width, this.Height); InfoOverlayShadow.SizeTo(this.Width, this.Height); //TouchOverlay.SizeTo(this.Width, this.Height); InfoOverlayText.MoveTo(0, (this.Height - 180) / 2); InfoOverlayText.SizeTo(this.Width, 180); }; }
public ApplicationCanvas() { r.Fill = Brushes.Red; r.AttachTo(this); r.MoveTo(0, 0); this.SizeChanged += (s, e) => r.SizeTo(this.Width, this.Height); space = new Rectangle { Fill = Brushes.White, Opacity = 0.5 }.AttachTo(this); space.SizeTo(64, 64 + 4 + 64); this.SizeChanged += (s, e) => space.MoveTo(this.Width - 64 - 4 - 64 - 4, this.Height - 64 - 4 - 64 - 4); up = new Rectangle { Fill = Brushes.White, Opacity = 0.5 }.AttachTo(this); up.SizeTo(64, 64); this.SizeChanged += (s, e) => up.MoveTo(this.Width - 64 - 4, this.Height - 64 - 4 - 64 - 4); down = new Rectangle { Fill = Brushes.White, Opacity = 0.5 }.AttachTo(this); down.SizeTo(64, 64); this.SizeChanged += (s, e) => down.MoveTo(this.Width - 64 - 4, this.Height - 64 - 4); control = new Rectangle { Fill = Brushes.White, Opacity = 0.5 }.AttachTo(this); control.SizeTo(64 + 4 + 64, 64); this.SizeChanged += (s, e) => control.MoveTo(4, this.Height - 64 - 4 - 64 - 4); left = new Rectangle { Fill = Brushes.White, Opacity = 0.5 }.AttachTo(this); left.SizeTo(64, 64); this.SizeChanged += (s, e) => left.MoveTo(4, this.Height - 64 - 4); right = new Rectangle { Fill = Brushes.White, Opacity = 0.5 }.AttachTo(this); right.SizeTo(64, 64); this.SizeChanged += (s, e) => right.MoveTo(4 + 64 + 4, this.Height - 64 - 4); }
public ApplicationCanvas() { r.Fill = Brushes.Black; r.AttachTo(this); r.MoveTo(0, 0); this.SizeChanged += (s, e) => r.SizeTo(this.Width, this.Height); rtiltx = new Rectangle { Fill = Brushes.Red, Opacity = 0.5 }.AttachTo(this); rtilty = new Rectangle { Fill = Brushes.Blue, Opacity = 0.5 }.AttachTo(this); tilt_update = delegate { rtiltx.SizeTo(8, this.Height); rtiltx.MoveTo((this.Width - 8) * tiltx, 0); rtilty.SizeTo(this.Width, 8); rtilty.MoveTo(0, (this.Height - 8) * tilty); rtiltx.Opacity = tiltx; rtilty.Opacity = tilty; }; this.SizeChanged += (s, e) => { tilt_update(); }; enter = new Rectangle { Fill = Brushes.Green, Opacity = 0.5 }.AttachTo(this); enter.SizeTo(fingersize + 4 + fingersize, fingersize + 4 + fingersize); this.SizeChanged += (s, e) => enter.MoveTo(this.Width - fingersize - 4 - fingersize - 4, this.Height - fingersize - 4 - fingersize - 4 - fingersize - 4); space = new Rectangle { Fill = Brushes.White, Opacity = 0.5 }.AttachTo(this); space.SizeTo(fingersize + 4 + fingersize, fingersize); this.SizeChanged += (s, e) => space.MoveTo(this.Width - fingersize - 4 - fingersize - 4, this.Height - fingersize - 4); //up = new Rectangle //{ // Fill = Brushes.White, // Opacity = 0.5 //}.AttachTo(this); //up.SizeTo(fingersize, fingersize); //this.SizeChanged += (s, e) => up.MoveTo(this.Width - fingersize - 4, this.Height - fingersize - 4 - fingersize - 4); //down = new Rectangle //{ // Fill = Brushes.White, // Opacity = 0.5 //}.AttachTo(this); //down.SizeTo(fingersize, fingersize); //this.SizeChanged += (s, e) => down.MoveTo(this.Width - fingersize - 4, this.Height - fingersize - 4); control = new Rectangle { Fill = Brushes.Red, Opacity = 0.5 }.AttachTo(this); control.SizeTo(fingersize + 4 + fingersize, fingersize + 4 + fingersize); this.SizeChanged += (s, e) => control.MoveTo(4, this.Height - fingersize - 4 - fingersize - 4); alt = new Rectangle { Fill = Brushes.White, Opacity = 0.5 }.AttachTo(this); alt.SizeTo(fingersize + 4 + fingersize, fingersize); this.SizeChanged += (s, e) => alt.MoveTo(4, this.Height - fingersize - 4 - fingersize - 4 - fingersize - 4); //left = new Rectangle //{ // Fill = Brushes.White, // Opacity = 0.5 //}.AttachTo(this); //left.SizeTo(fingersize, fingersize); //this.SizeChanged += (s, e) => left.MoveTo(4, this.Height - fingersize - 4); //right = new Rectangle //{ // Fill = Brushes.White, // Opacity = 0.5 //}.AttachTo(this); //right.SizeTo(fingersize, fingersize); //this.SizeChanged += (s, e) => right.MoveTo(4 + fingersize + 4, this.Height - fingersize - 4); }
public ApplicationCanvas() { { var r = new Rectangle(); r.Fill = Brushes.Black; r.AttachTo(this); r.MoveTo(0, 0); r.Opacity = 0.9; this.SizeChanged += (s, e) => r.SizeTo(this.Width, this.Height / 2); } { var r = new Rectangle(); r.Fill = Brushes.Black; r.AttachTo(this); this.SizeChanged += (s, e) => r.MoveTo(0, this.Height / 2).SizeTo(this.Width, this.Height / 2); } var VocabularyLines = Vocabulary.Trim().Split('\n'); var v = VocabularyLines.Select( k => { var verbs = k.Split(':'); return new { A = verbs[0].Trim(), B = verbs[1].Trim() }; } ).Randomize().AsCyclicEnumerator(); var az = 0.5; var ax = 0.0; var ABCanvas = new Canvas().AttachTo(this); var A = new TextBox { BorderThickness = new Thickness(0), Background = Brushes.Transparent, TextAlignment = System.Windows.TextAlignment.Center, Foreground = Brushes.White, Text = "suur ettevõte", IsReadOnly = true, FontSize = 70 }; A.AttachTo(ABCanvas); var B = new TextBox { BorderThickness = new Thickness(0), Background = Brushes.Transparent, TextAlignment = System.Windows.TextAlignment.Center, Foreground = Brushes.White, Text = "large-scale enterprise", IsReadOnly = true, FontSize = 70 }; var MoveNextDisabled = false; Action MoveNext = delegate { if (MoveNextDisabled) return; MoveNextDisabled = true; v.MoveNext(); A.Text = v.Current.A; B.Text = v.Current.B; 600.AtDelay(() => MoveNextDisabled = false); }; MoveNext(); B.AttachTo(ABCanvas); B.MoveTo(0, 64); Action Update = delegate { if (Math.Abs(ax) > 0.4) MoveNext(); az = Math.Min(1, az); az = Math.Max(0, az); var max = this.Height / 6; var min = this.Height / 3; // az = 1 is 0 degrees // az = 0 is 90 degrees az = 1 - az; az -= 0.05; az *= 10; az = 1 - az; az = Math.Min(1, az); az = Math.Max(0, az); //Console.WriteLine(new { az }); A.Opacity = Math.Pow(az, 10); var bz = 1 - az; B.Opacity = Math.Pow(bz, 10); A.MoveTo(0, min + az * max - 16).SizeTo(this.Width, 100); B.MoveTo(0, min + (1 - az) * max - 16).SizeTo(this.Width, 100); ABCanvas.MoveTo(this.Width * ax * 0.1, 0); }; this.SizeChanged += delegate { Update(); }; this.MouseMove += (sender, args) => { var p = args.GetPosition(this); az = (p.Y / this.Height); ax = -1 * ((p.X / this.Width) - 0.5); Update(); }; this.TouchMove += (sender, args) => { var p = args.GetTouchPoint(this).Position; az = (p.Y / this.Height); ax = -1 * ((p.X / this.Width) - 0.5); Update(); }; this.Accelerate = (x, y, z) => { az = z; ax = x; Update(); }; }
public ApplicationCanvas() { var Container720X = new Canvas().AttachTo(this); Container720 = new Canvas().AttachTo(Container720X); //Container720A = Container720.ToAnimatedOpacity(); i = new Avalon.Images.Promotion3D_controller_720p(); i.AttachTo(Container720); iA = i.ToAnimatedOpacity(); iA.Opacity = 0.8; var ShadowOverlay = new Rectangle { Fill = Brushes.Black }; var ShadowOverlayA = ShadowOverlay.ToAnimatedOpacity(); ShadowOverlay.AttachTo(Container720); ShadowOverlay.SizeTo(1280, 720); ii = new Avalon.Images.Promotion3D_controller_android_720(); ii.AttachTo(Container720); var iiA = ii.ToAnimatedOpacity(); var Title = new Avalon.Images.Title(); Title.AttachTo(Container720X); this.SizeChanged += (s, e) => { Container720X.MoveTo( (this.Width - 1280) / 2, (this.Height - 720) / 2 ); Console.WriteLine(new { this.Width, this.Height }); }; enter = new Avalon.Images.start { Cursor = Cursors.Hand }.AttachTo(this); entero = enter.ToAnimatedOpacity(); this.SizeChanged += (s, e) => enter.MoveTo( (this.Width - 128) * 0.8 + 64, (this.Height - 128) / 2 + 32); #region Black { Rectangle r = new Rectangle(); r.Fill = Brushes.Black; r.AttachTo(this); r.MoveTo(0, 0); this.SizeChanged += (s, e) => { r.Width = this.Width; r.Height = ((this.Height - 720) / 2).Max(0); }; } { Rectangle r = new Rectangle(); r.Fill = Brushes.Black; r.AttachTo(this); r.MoveTo(0, 0); this.SizeChanged += (s, e) => { r.Width = this.Width; // NotImplementedException //at ScriptCoreLib.ActionScript.BCLImplementation.System.Windows::__UIElement/InternalGetHeight_100663344() //at ScriptCoreLib.ActionScript.BCLImplementation.System.Windows::__UIElement/VirtualGetHeight_100663342() //at ScriptCoreLib.ActionScript.BCLImplementation.System.Windows::__FrameworkElement/get Height() var Height = ((this.Height - 720) / 2).Max(0); r.Height = Height; r.MoveTo(0, this.Height - Height); }; } #endregion var hotzone = new Rectangle { Fill = Brushes.Green, Opacity = 0 }.AttachTo(Container720X); hotzone.Cursor = Cursors.Hand; hotzone.MoveTo(1280 / 3, 720 * 2 / 3); hotzone.SizeTo(1280 / 3, 720 / 3); hotzone.MouseEnter += delegate { ShadowOverlayA.Opacity = 0.4; iiA.Opacity = 1.0; entero.Opacity = 0.2; //Container720A.Opacity = 1; }; hotzone.MouseLeave += delegate { ShadowOverlayA.Opacity = 0; iiA.Opacity = 0; entero.Opacity = 0.8; //Container720A.Opacity = VideoPlayingOpacity; }; hotzone.MouseLeftButtonUp += delegate { new Uri("http://young-beach-4377.herokuapp.com/android").NavigateTo(); }; #region enter enter.MouseEnter += delegate { entero.Opacity = 1; ShadowOverlayA.Opacity = 0.4; //Container720A.Opacity = 1; }; enter.MouseLeave += delegate { entero.Opacity = 0.8; ShadowOverlayA.Opacity = 0; // got video? //Container720A.Opacity = VideoPlayingOpacity; //Container720A.Opacity = 1.0; }; #endregion ShadowOverlayA.Opacity = 0; iiA.Opacity = 0; entero.Opacity = 0.8; }
public ApplicationCanvas() { //return; Background = Brushes.Black; var OverlayWhite = new Rectangle { Fill = Brushes.White }.AttachTo(this); this.Overlay = new Rectangle { Fill = Brushes.Black }.AttachTo(this); var c = new Canvas().AttachTo(this); this.SizeChanged += (s, e) => { //Console.WriteLine(new { Width, Height, this.ActualWidth, this.ActualHeight }); OverlayWhite.SizeTo( this.Width, this.Height ); Overlay.SizeTo( this.Width, this.Height ); c.MoveTo( this.Width * 0.5, this.Height * 0.5 ); }; Func<double, double, Image> f = (o, x) => { return new white_jsc { Opacity = o }.AttachTo(c).MoveTo( white_jsc.ImageDefaultWidth / -2 + x, white_jsc.ImageDefaultHeight / -2 ); }; var a = new List<Action<bool>>(); var ss = 640; var ia = 1; for (int i = -ss; i <= 0; i += ia) { ia += 2; { var o = (ss + i + 64) / (double)(ss + 64); var l = f(o, -i); var r = f(o, i); Action<bool> j = n => { l.Show(n); r.Show(n); }; j(false); a.Add(j); } } { var l = f(1, 0); l.Hide(); Action<bool> j = n => { if (n) { Overlay.Fill = Brushes.White; l.Show(); return; } 15.AtDelay( delegate { Overlay.Fill = Brushes.Black; } ); Action<int, int, int> ShakeAt = null; ShakeAt = (delay, x, y) => { delay.AtDelay( delegate { l.MoveTo( white_jsc.ImageDefaultWidth / -2 + x, white_jsc.ImageDefaultHeight / -2 + y ); } ); }; if (AnimationShake != null) AnimationShake(); ShakeAt(30 * 2, -2, -4); ShakeAt(30 * 3, 2, 3); ShakeAt(30 * 4, -1, -2); ShakeAt(30 * 5, 0, 3); ShakeAt(30 * 6, 0, 4); 1000.AtDelay( delegate { if (AnimationAllBlack != null) AnimationAllBlack(); 1000.AtDelay( delegate { Overlay.FadeOut( delegate { l.Hide(); OverlayWhite.FadeOut( delegate { if (AnimationCompleted != null) AnimationCompleted(); } ); if (AnimationAllWhite != null) AnimationAllWhite(); } ); } ); } ); }; a.Add(j); } PrepareAnimation = delegate { var aa = new Queue<Action<bool>>(a); Action Next = delegate { }; Trigger = delegate { if (aa.Count == 0) return; Overlay.Opacity = 1; OverlayWhite.Opacity = 1; Action AnimationLoop = delegate { Next = delegate { var dd = aa.Dequeue(); dd(true); (1000 / 24).AtDelay( () => { dd(false); if (aa.Count > 0) { Next(); } } ); }; Next(); }; Next = delegate { AnimationStartDelay.AtDelay( AnimationLoop ); }; Next(); }; this.MouseLeftButtonUp += delegate { if (TriggerOnClick) Trigger(); }; return Trigger; }; var once = false; this.MouseLeftButtonUp += delegate { if (once) return; once = true; PrepareAnimation(); Trigger(); }; AnimationCompleted += () => PrepareAnimation(); }
public ApplicationCanvas() { Width = DefaultWidth; Height = DefaultHeight; this.Background = Brushes.Blue; var left = new PartialView(Colors.Blue, true).AttachTo(this); var right = new PartialView(Colors.Green).AttachTo(this).MoveTo(DefaultWidth / 2, 0); this.InfoOverlay = new Canvas().AttachTo(this); this.About = new TextBox { BorderThickness = new Thickness(0), Background = Brushes.Transparent, Foreground = Brushes.Black, AcceptsReturn = true, Text = @"Windows Presentation Foundation Touch demo - Debuggable under .NET (fullscreen when maximized and touch events) - Adobe Flash 10.1 version via jsc No touch events in fullscreen Browser fullscreen feature shall be used instead Tested for IE, Firefox, Chrome - Javascript version for Firefox4 via jsc - Tested with 4 touch points on Dell Latitude XT - Galaxy S/ Galaxy Tab within browser have only 1 touchpoint - 2012.09 flash no longer available on android - multitouch seems to work in firefox/ flash (11.0) - multitouch seems to work in ie/flash (10.0) - p2p LAN no longer works? - Works on AIR for Android! :) 2013-03-05 - Works on AIR for iPad! :) 2014-03-01 " }.AttachTo(InfoOverlay).MoveTo(128, 32); var c1 = new cloud_mid().AttachTo(InfoOverlay); var c2 = new cloud_mid().AttachTo(InfoOverlay); this.TouchOverlay = new Canvas { }.AttachTo(this); //.SizeTo(DefaultWidth, DefaultHeight); var TouchArea = new Rectangle { Width = DefaultWidth, Height = DefaultHeight, Fill = Brushes.White, Opacity = 0 }.AttachTo(TouchOverlay); var t = TouchOverlay.ToTouchEvents( m => { // a new reusable finger introduced by the system! var Content = new Canvas(); new Avalon.Images.white_jsc().AttachTo(Content).MoveTo( Avalon.Images.white_jsc.ImageDefaultWidth / -2, Avalon.Images.white_jsc.ImageDefaultHeight / -2 ); var CurrentTouchPoint = default(Tuple<double, double>); Func<Tuple<double, double>> GetTouchPoint = () => CurrentTouchPoint; m.TouchDown += e => { var p = e.GetTouchPoint(TouchOverlay).Position; CurrentTouchPoint = Tuple.Create(p.X, p.Y); Content.AttachTo(InfoOverlay); }; m.TouchUp += e => { CurrentTouchPoint = null; Content.Orphanize(); }; m.TouchMove += e => { var p = e.GetTouchPoint(TouchOverlay).Position; CurrentTouchPoint = Tuple.Create(p.X, p.Y); Content.MoveTo(e, TouchOverlay); }; // this is what will be visible for the rest. return new { Content, GetTouchPoint, }; } ); var touches = from k in t.Touches let p = k.GetTouchPoint() where p != null let x = p.Item1 let y = p.Item2 select new { x, y, touch = k }; var left_touch = from k in touches let x = k.x let y = k.y where x < 64 where y > Height - 64 select k; var RocketsPending = new Dictionary<object, Canvas>(); var buildmode_touches = from c in left_touch.Take(1) from k in touches where k.y < Height - 64 // um, this finger already seems to have a pending rocket... where !RocketsPending.ContainsKey(k.touch) select k; var RocketsPendingToUpdate = from c in touches where RocketsPending.ContainsKey(c.touch) let rocket = RocketsPending[c.touch] let Update = new Action(() => rocket.MoveTo(c.x, c.y)) select new { rocket, c, Update }; var __left_buildmode = false; #region NotifyBuildRocket this.NotifyBuildRocket = (x, y) => { #region create a pending rocket var n = new { Content = new Canvas().AttachTo(InfoOverlay) }; //Tuple var i = new Avalon.Images.rocket { }.AttachTo(n.Content).MoveTo( Avalon.Images.rocket.ImageDefaultWidth / -4, Avalon.Images.rocket.ImageDefaultHeight / -4 ).SizeTo( Avalon.Images.rocket.ImageDefaultWidth / 2, Avalon.Images.rocket.ImageDefaultHeight / 2 ); // hold/build! //i.Opacity = 0.5; n.Content.MoveTo(x, y); MultitouchExample.Sounds.launch.Source.PlaySound(); n.Content.AccelerateAndFade(); #endregion }; #endregion #region VisualizeTouch Action<double, double> VisualizeTouch = (x, y) => { var n = new { Content = new Canvas().AttachTo(InfoOverlay) }; //Tuple new Avalon.Images.white_jsc { }.AttachTo(n.Content).MoveTo( Avalon.Images.white_jsc.ImageDefaultWidth / -4, Avalon.Images.white_jsc.ImageDefaultHeight / -4 ).SizeTo( Avalon.Images.white_jsc.ImageDefaultWidth / 2, Avalon.Images.white_jsc.ImageDefaultHeight / 2 ); n.Content.FadeOut(); n.Content.MoveTo(x, y); }; this.NotifyVisualizeTouch = VisualizeTouch; #endregion #region MouseLeftButtonUp TouchOverlay.MouseLeftButtonUp += (sender, args) => { // um this device has no finger support? // 2014! less tech? var p = args.GetPosition(TouchOverlay); var item = new { x = p.X, y = p.Y }; #region create a pending rocket var n = new { Content = new Canvas().AttachTo(InfoOverlay) }; //Tuple var rocket = new Avalon.Images.rocket { }.AttachTo(n.Content).MoveTo( Avalon.Images.rocket.ImageDefaultWidth / -4, Avalon.Images.rocket.ImageDefaultHeight / -4 ).SizeTo( Avalon.Images.rocket.ImageDefaultWidth / 2, Avalon.Images.rocket.ImageDefaultHeight / 2 ); // hold/build! //i.Opacity = 0.5; n.Content.Opacity = 0.5; n.Content.MoveTo(item.x, item.y); #endregion MultitouchExample.Sounds.launch.Source.PlaySound(); rocket.Opacity = 1; rocket.AccelerateAndFade(); //RocketsPending.Remove(item.touch); if (AtNotifyBuildRocket != null) AtNotifyBuildRocket(item.x, item.y); }; #endregion (1000 / 15).AtInterval( delegate { #region visualize all touches foreach (var item in touches) { VisualizeTouch(item.x, item.y); if (this.AtNotifyVisualizeTouch != null) this.AtNotifyVisualizeTouch(item.x, item.y); } #endregion foreach (var item in from k in t.Touches where k.GetTouchPoint() == null where RocketsPending.ContainsKey(k) select new { rocket = RocketsPending[k], touch = k } ) { // finger was lifted and rocked should be launched // no sound in .net // and NO fingers in this laptop!!!! 2014 MultitouchExample.Sounds.launch.Source.PlaySound(); item.rocket.Opacity = 1; item.rocket.AccelerateAndFade(); RocketsPending.Remove(item.touch); if (AtNotifyBuildRocket != null) AtNotifyBuildRocket(Canvas.GetLeft(item.rocket), Canvas.GetTop(item.rocket)); } var left_buildmode = left_touch.Any(); if (left_buildmode) { if (!__left_buildmode) { MultitouchExample.Sounds.building.Source.PlaySound(); // sound: build mode engaged! } // all other touches in range are now build orders! foreach (var item in RocketsPendingToUpdate) { item.Update(); } #region build foreach (var item in buildmode_touches) { #region create a pending rocket var n = new { Content = new Canvas().AttachTo(InfoOverlay) }; //Tuple var i = new Avalon.Images.rocket { }.AttachTo(n.Content).MoveTo( Avalon.Images.rocket.ImageDefaultWidth / -4, Avalon.Images.rocket.ImageDefaultHeight / -4 ).SizeTo( Avalon.Images.rocket.ImageDefaultWidth / 2, Avalon.Images.rocket.ImageDefaultHeight / 2 ); // hold/build! //i.Opacity = 0.5; n.Content.Opacity = 0.5; n.Content.MoveTo(item.x, item.y); #endregion RocketsPending[item.touch] = n.Content; //n.Content.AccelerateAndFade(); } #endregion left.buildmode_off.Hide(); left.buildmode_on.Show(); } else { left.buildmode_on.Hide(); left.buildmode_off.Show(); } __left_buildmode = left_buildmode; } ); #region SizeChanged Action SizeChanged = delegate { c1.MoveTo( (Width - c1.Width) / 2, 0); c2.MoveTo( (Width - c1.Width) / 2, Height / 2); left.SizeTo( Width / 2, Height ); right.MoveTo( Width / 2, 0).SizeTo( Width / 2, Height ); TouchArea.SizeTo(Width, Height); }; this.SizeChanged += (s, e) => { SizeChanged(); }; SizeChanged(); #endregion }
public ImageCarouselCanvas(Arguments args) { this.CloseOnClick = true; this.Container = new Canvas { Width = DefaultWidth, Height = DefaultHeight }; //var r = new Rectangle //{ // Fill = Brushes.Red, // Opacity = 0.05 //}; //r.SizeTo(DefaultWidth, DefaultHeight); //r.AttachTo(this); //this.Container.Background = Brushes.Transparent; //this.Container.Background = Brushes.Red; var y = 0; var s = new Stopwatch(); s.Start(); var images = new List<XImage>(); #region AddImages Func<Image, XImage> Add = i => { y += 32; var n = new XImage { Image = i, Opacity = 0, Radius = 72 }; RenderOptions.SetBitmapScalingMode(i, BitmapScalingMode.Fant); images.Add(n); i.Opacity = 0; i.AttachTo(this); return n; }; args.AddImages(Add); #endregion var size = 64; Action<DispatcherTimer> AtAnimation = delegate { }; // .net is fast, but js will be slow :) var randomphase = Math.PI * 2 * new Random().NextDouble(); #region AtIntervalWithTimer var AnimationTimer = (1000 / 50).AtIntervalWithTimer( t => { var ms = s.ElapsedMilliseconds; var i = 0; AtAnimation(t); // using for each must be the last thing in a method // because .leave operator currently cannot be understood by jsc foreach (var item_ in images) { var item = item_.Image; var phase = Math.PI * 2 * i / images.Count + randomphase; var cos = Math.Cos(step * ms + phase); var sin = Math.Sin(step * ms + phase); var z1margin = 0.7; var z1 = (cos + (1 + z1margin)) / (2 + z1margin); var z2margin = 1.0; var z2 = (cos + (1 + z2margin)) / (2 + z2margin); item.Opacity = z1 * item_.Opacity; item.SizeTo(size * z2, size * z2); item.MoveTo( -sin * item_.Radius + (DefaultWidth + args.ImageDefaultWidth * 0.3) / 2 //+ jsc.ImageDefaultWidth + cos * item_.Radius - size * z2 * 0.5 , sin * item_.Radius + (DefaultHeight + args.ImageDefaultHeight * 0.3) / 2 //+ jsc.ImageDefaultHeight - size * z2 * 0.5 ); Canvas.SetZIndex(item, Convert.ToInt32(z1 * 1000)); i++; } } ); #endregion var logo = args.CreateCenterImage(); #region WaitAndAppear Action<int, double, Action<double>> WaitAndAppear = (delay, step__, set_Opacity) => { var a = 0.0; set_Opacity(a); delay.AtDelay( delegate { (1000 / 30).AtIntervalWithTimer( t => { a += step__; if (a > 1) { set_Opacity(1); t.Stop(); return; } set_Opacity(a); } ); } ); }; #endregion WaitAndAppear(200, 0.07, n => logo.Opacity = n); SattelitesHidden = false; ShowSattelites(images, WaitAndAppear); ShowSattelitesAgain = delegate { if (!SattelitesHidden) return; SattelitesHidden = false; if (AtSattelitesShownAgain != null) AtSattelitesShownAgain(); foreach (var item__ in images.ToArray()) { var item = item__; WaitAndAppear(0, StepSpeedToToggleSattelites, n => item.Opacity = n); } }; Canvas.SetZIndex(logo, 500); logo.AttachTo(this).MoveTo( (DefaultWidth - args.ImageDefaultWidth) / 2, (DefaultHeight - args.ImageDefaultHeight) / 2 ); var logo_hit = new Rectangle { Fill = Brushes.Red, Opacity = 0 }; Canvas.SetZIndex(logo_hit, 501); logo_hit.Cursor = Cursors.Hand; logo_hit.AttachTo(this).MoveTo( (DefaultWidth - args.ImageDefaultWidth) / 2, (DefaultHeight - args.ImageDefaultHeight) / 2 ); logo_hit.SizeTo(args.ImageDefaultWidth, args.ImageDefaultHeight); #region MouseLeftButtonUp logo_hit.MouseLeftButtonUp += delegate { if (AtLogoClick != null) AtLogoClick(); //new Uri("http://www.jsc-solutions.net").NavigateTo(this.Container); if (CloseOnClick) { Close(); logo_hit.Orphanize(); } }; #endregion #region HideSattelites this.HideSattelites = delegate { SattelitesHidden = true; Action TriggerClose = () => AtAnimation = t => { if (images.Any(k => k.Opacity > 0)) return; t.Stop(); if (AtClose != null) AtClose(); }; AtAnimation = t => { if (images.Any(k => k.Opacity < 1)) return; foreach (var item__ in images.ToArray()) { var item = item__; var NextDelay = 1; if (!DisableTimerShutdown) NextDelay = 1 + 1000.Random(); WaitAndAppear(NextDelay, StepSpeedToToggleSattelites, n => item.Opacity = 1 - n); } if (DisableTimerShutdown) { AtAnimation = delegate { }; } else TriggerClose(); }; }; #endregion this.Close = delegate { WaitAndAppear(1, 0.12, n => logo.Opacity = 1 - n); HideSattelites(); }; }
public ApplicationCanvas() { var c = new CheckBox { Content = new TextBlock { Text = "Print to Console " } }.MoveTo(8, 96); var t = new TextBlock { Text = "?" }.AttachTo(this); var redblockcontainer = new Canvas(); redblockcontainer.Opacity = 0.8; redblockcontainer.Background = Brushes.Red; redblockcontainer.AttachTo(this); redblockcontainer.MoveTo(8, 8); this.SizeChanged += (s, e) => redblockcontainer.MoveTo(64 - 16, this.Height / 3 - 16).SizeTo(this.Width - 96, this.Height / 3 - 8); var redblockoverlay = new Canvas(); redblockoverlay.Opacity = 0.1; redblockoverlay.Background = Brushes.Red; redblockoverlay.AttachTo(this); redblockoverlay.MoveTo(8, 8); this.SizeChanged += (s, e) => redblockoverlay.MoveTo(64 + 64, this.Height / 3).SizeTo(this.Width - 96 - 64, this.Height / 3 - 8); var yellowblock = new Canvas(); yellowblock.Opacity = 0.7; yellowblock.Background = Brushes.Yellow; yellowblock.AttachTo(this); yellowblock.SizeTo(400, 200); var a_case1 = Enumerable.Range(0, 64).Select( i => { var rr = new Rectangle(); rr.Fill = Brushes.Blue; rr.AttachTo(yellowblock); rr.SizeTo(32, 32); rr.MoveTo(-32, -32); return rr; } ).ToArray(); var a_case2 = Enumerable.Range(0, 64).Select( i => { var rr = new Rectangle(); rr.Fill = Brushes.Green; rr.AttachTo(this); rr.SizeTo(32, 32); rr.MoveTo(-32, -32); return rr; } ).ToArray(); var greenblock = new Canvas(); greenblock.Opacity = 0.5; greenblock.Background = Brushes.Green; greenblock.AttachTo(this); greenblock.SizeTo(400, 200); greenblock.MoveTo(200 - 12, 12); var a_case3 = Enumerable.Range(0, 64).Select( i => { var rr = new Rectangle(); rr.Fill = Brushes.Black; rr.AttachTo(redblockcontainer); rr.SizeTo(32, 32); rr.MoveTo(-32, -32); return rr; } ).ToArray(); var case1 = yellowblock; var case2 = greenblock; var case3 = redblockoverlay; #region case1 case1.TouchDown += (s, e) => { e.Handled = true; // is called implicitly on Android Chrome e.TouchDevice.Capture(case1); Console.WriteLine("TouchDown"); }; case1.MouseMove += (s, e) => { // case 1 var p = e.GetPosition(case1); a_case1.Last().MoveTo(p); if ((bool)c.IsChecked) Console.WriteLine("MouseMove " + p); }; case1.TouchUp += (s, e) => { Console.WriteLine("TouchUp"); }; #endregion case1.TouchMove += (s, e) => { // case 1 var p = e.GetTouchPoint(case1).Position; a_case1[e.TouchDevice.Id].MoveTo(p); if ((bool)c.IsChecked) Console.WriteLine("TouchMove " + e.TouchDevice.Id + " " + p); }; #region case2 case2.TouchDown += (s, e) => { e.Handled = true; // is called implicitly on Android Chrome e.TouchDevice.Capture(case2); Console.WriteLine("TouchDown"); }; case2.MouseMove += (s, e) => { // case 1 var p = e.GetPosition(this); a_case2.Last().MoveTo(p); if ((bool)c.IsChecked) Console.WriteLine("MouseMove " + p); }; case2.TouchUp += (s, e) => { Console.WriteLine("TouchUp"); }; #endregion case2.TouchMove += (s, e) => { var p = e.GetTouchPoint(this).Position; t.Text = new { case2 = p }.ToString(); //// case 2 //var a = ((object)e as __TouchEventArgs); //if (a != null) //{ // var pp = new Point( // a.InternalValue.pageX, // a.InternalValue.pageY // ); // var b = GetPositionData.Of(a.InternalElement); // var item = b.Last(); // pp.X -= item.X; // pp.Y -= item.Y; // t.Text = new // { // case2 = new // { // pp, // a.InternalValue.screenX, // a.InternalValue.screenY, // a.InternalValue.clientX, // a.InternalValue.clientY, // a.InternalValue.pageX, // a.InternalValue.pageY // } // }.ToString(); //} a_case2[e.TouchDevice.Id].MoveTo(p); if ((bool)c.IsChecked) Console.WriteLine("TouchMove " + e.TouchDevice.Id + " " + p); }; #region case3 case3.TouchDown += (s, e) => { e.Handled = true; // is called implicitly on Android Chrome e.TouchDevice.Capture(case3); Console.WriteLine("TouchDown"); }; case3.MouseMove += (s, e) => { // case 1 var p = e.GetPosition(redblockcontainer); a_case3.Last().MoveTo(p); if ((bool)c.IsChecked) Console.WriteLine("MouseMove " + p); }; case3.TouchUp += (s, e) => { Console.WriteLine("TouchUp"); }; #endregion case3.TouchMove += (s, e) => { // case 3 var p = e.GetTouchPoint(redblockcontainer).Position; t.Text = new { case3 = p }.ToString(); //var args = ((object)e as __TouchEventArgs); //if (args != null) //{ // var pp = new Point( // args.InternalValue.pageX, // args.InternalValue.pageY // ); // var a = GetPositionData.Of(((object)redblockcontainer as __Canvas).InternalContent); // var b = GetPositionData.Of(args.InternalElement); // if (b.Count > 0) // { // var item = b.Last(); // pp.X -= item.X; // pp.Y -= item.Y; // } // // top elements might be the same so we remove them // var loop = true; // while (loop) // { // loop = false; // if (a.Count > 0) // if (b.Count > 0) // if (a[a.Count - 1].Element == b[b.Count - 1].Element) // { // a.RemoveAt(a.Count - 1); // b.RemoveAt(b.Count - 1); // loop = true; // } // } // if (a.Count > 0) // { // var itembb = a.Last(); // pp.X -= itembb.X; // pp.Y -= itembb.Y; // } // if (b.Count > 0) // { // var item = b.Last(); // pp.X += item.X; // pp.Y += item.Y; // } // t.Text = new // { // case2 = new // { // p, // pp, // //a.InternalValue.screenX, // //a.InternalValue.screenY, // //a.InternalValue.clientX, // //a.InternalValue.clientY, // args.InternalValue.pageX, // args.InternalValue.pageY // } // }.ToString(); // a_case3[e.TouchDevice.Id].MoveTo(pp); // Console.WriteLine("TouchMove " + e.TouchDevice.Id + " " + pp); // return; //} a_case3[e.TouchDevice.Id].MoveTo(p); if ((bool)c.IsChecked) Console.WriteLine("TouchMove " + e.TouchDevice.Id + " " + p); }; c.AttachTo(this); }
public ApplicationCanvas() { var r0shadow = new Rectangle(); r0shadow.Opacity = 0.5; r0shadow.Fill = Brushes.Black; r0shadow.AttachTo(this); var r1shadow = new Rectangle(); r1shadow.Opacity = 0.5; r1shadow.Fill = Brushes.Black; r1shadow.AttachTo(this); var rcontent = new Canvas().AttachTo(this); var r0 = new Rectangle(); r0.Opacity = 0.8; r0.Fill = Brushes.DarkGreen; r0.AttachTo(rcontent); var r1 = new Rectangle(); r1.Opacity = 0.8; r1.Fill = Brushes.DarkGreen; r1.AttachTo(rcontent); r1.MoveTo(0, 96); r0.SizeTo(500, 96 - 16); r1.SizeTo(500, 230); r0shadow.SizeTo(500, 96 - 16); r1shadow.SizeTo(500, 230); var t = new TextBox(); t.IsReadOnly = true; // type: System.Windows.Controls.TextBlock //method: Void set_Foreground(System.Windows.Media.Brush) t.Foreground = Brushes.Yellow; t.AttachTo(rcontent); t.AcceptsReturn = true; t.Text = "You have found a shop.\nSee something you like?"; t.Background = Brushes.Transparent; t.BorderThickness = new Thickness(0); t.FontSize = 24; t.MoveTo(8, 8); t2 = new TextBox(); t2.IsReadOnly = true; // type: System.Windows.Controls.TextBlock //method: Void set_Foreground(System.Windows.Media.Brush) t2.Foreground = Brushes.Yellow; t2.AttachTo(rcontent); t2.AcceptsReturn = true; t2.Text = "! First we will log you in to FACEBOOK and then to PAYPAL, takes a few..."; t2.Background = Brushes.Transparent; t2.BorderThickness = new Thickness(0); t2.MoveTo(8, 290); t2o = t2.ToAnimatedOpacity(); t2o.Opacity = 0.2; bg_ammo = new Rectangle(); bg_ammo.Fill = Brushes.Yellow; bg_ammo.AttachTo(rcontent); bg_ammo.SizeTo(400, 48); bg_ammo.MoveTo(50, 128 + 32 - 8); var ammo = new Avalon.Images.avatars_ammo(); ammo.AttachTo(rcontent); ammo.MoveTo(32 + 32, 128 + 32); overlay_ammo.Fill = Brushes.Yellow; overlay_ammo.Opacity = 0; overlay_ammo.AttachTo(rcontent); overlay_ammo.SizeTo(400, 48); overlay_ammo.MoveTo(50, 128 + 32 - 8); var bg_ammo_opacity = bg_ammo.ToAnimatedOpacity(); overlay_ammo.Cursor = Cursors.Hand; bg_ammo_opacity.Opacity = 0.5; overlay_ammo.MouseEnter += delegate { bg_ammo_opacity.Opacity = 1.0; }; overlay_ammo.MouseLeave += delegate { bg_ammo_opacity.Opacity = 0.5; }; overlay_ammo.MouseLeftButtonUp += delegate { t2o.Opacity = 1; if (BuyAmmo != null) BuyAmmo(); }; bg_shotgun.Opacity = 0.5; bg_shotgun.Fill = Brushes.Yellow; bg_shotgun.AttachTo(rcontent); bg_shotgun.SizeTo(400, 48); bg_shotgun.MoveTo(50, 128 + 64 + 32); var shotgun = new Avalon.Images.avatars_shotgun(); shotgun.AttachTo(rcontent); shotgun.MoveTo(32 + 32, 128 + 64 + 32 + 8); var overlay_shotgun = new Rectangle(); overlay_shotgun.Opacity = 0; overlay_shotgun.Fill = Brushes.Yellow; overlay_shotgun.AttachTo(rcontent); overlay_shotgun.SizeTo(400, 48); overlay_shotgun.MoveTo(50, 128 + 64 + 32); var bg_shotgun_opacity = bg_shotgun.ToAnimatedOpacity(); overlay_shotgun.Cursor = Cursors.Hand; bg_shotgun_opacity.Opacity = 0.5; overlay_shotgun.MouseEnter += delegate { bg_shotgun_opacity.Opacity = 1.0; }; overlay_shotgun.MouseLeave += delegate { bg_shotgun_opacity.Opacity = 0.5; }; overlay_shotgun.MouseLeftButtonUp += delegate { t2o.Opacity = 1; if (BuyShotgun != null) BuyShotgun(); }; this.SizeChanged += (s, e) => { r0shadow.MoveTo((this.Width - 500) / 2 + 4, (this.Height - 400) / 2 + 4); r1shadow.MoveTo((this.Width - 500) / 2 + 4, (this.Height - 400) / 2 + 4 + 96); rcontent.MoveTo((this.Width - 500) / 2, (this.Height - 400) / 2); }; var rclose_shadow = new Rectangle(); //rclose.Opacity = 0.8; rclose_shadow.Fill = Brushes.Black; rclose_shadow.AttachTo(rcontent); rclose_shadow.Opacity = 0.3; rclose_shadow.SizeTo(32, 32); var rclose = new Rectangle(); rclose.Fill = Brushes.Red; rclose.AttachTo(rcontent); rclose.Cursor = Cursors.Hand; rclose.SizeTo(32, 32); var rclosemagin = -8; rclose.MoveTo(500 - 32 - rclosemagin, rclosemagin); rclose_shadow.MoveTo(500 - 32 - rclosemagin + 4, rclosemagin + 4); rclose.MouseLeftButtonUp += delegate { if (Close != null) Close(); }; }