Esempio n. 1
0
 /// <summary>
 /// Creates a new cropped WriteableBitmap.
 /// </summary>
 /// <param name="bmp">The WriteableBitmap.</param>
 /// <param name="region">The rectangle that defines the crop region.</param>
 /// <returns>A new WriteableBitmap that is a cropped version of the input.</returns>
 public static WriteableBitmap Crop(this WriteableBitmap bmp, Rect region)
 {
     return(bmp.Crop((int)region.X, (int)region.Y, (int)region.Width, (int)region.Height));
 }
 private void DrawPreviewImage(WriteableBitmap bitmap)
 {
     if (live_view_image.ActualWidth == 0 || panel_preview.ActualWidth == 0)
         return;
     double dw = panel_preview.ActualWidth/live_view_image.ActualWidth;
     double dh = panel_preview.ActualHeight/live_view_image.ActualHeight;
     double d = bitmap.PixelWidth*dw/ZoomFactor;
     double h = bitmap.PixelHeight*dh/ZoomFactor;
     WriteableBitmap tempbitmap = bitmap.Crop((int) (CentralPoint.X - (d/2)), (int) (CentralPoint.Y - (h/2)),
                                              (int) d, (int) h);
     tempbitmap.Freeze();
     img_preview.Source = tempbitmap;
 }
		private WriteableBitmap GetCroppedPart(WriteableBitmap source, RectangleF relativeRect)
		{
			double width = source.Width;
			double height = source.Height;

			double rleft = relativeRect.Left * width / 100;
			double rtop = relativeRect.Top * height / 100;
			double rwidth = relativeRect.Width * width / 100;
			double rheight = relativeRect.Height * height / 100;

			Rect r = new Rect(rleft, rtop, rwidth, rheight);

			return source.Crop(r);
		}
Esempio n. 4
0
 private static string ResizeAndCopyImageToShared(string imageUrl, int page)
 {
     var newUrl = string.Format("/Shared/ShellContent/{0}.jpg", page);
     using (var isf = IsolatedStorageFile.GetUserStoreForApplication())
     {
         if (!isf.FileExists(newUrl))
         {
             BitmapImage source = new BitmapImage(new Uri(imageUrl, UriKind.Relative));
             WriteableBitmap bitmap = new WriteableBitmap(source);
             bitmap.Crop(0, 0, 137, 137);
             using (var fileStream = isf.CreateFile(newUrl))
             {
                 bitmap.SaveJpeg(fileStream, 137, 137, 0, 100);
             }
         }
     }
     return newUrl;
 }
        public static WriteableBitmap DrawBlobBoundingBoxsCV(WriteableBitmap writeableBitmap, WriteableBitmap gradientBitmapRef, WriteableBitmap realBitmapRef)
        {
            Bitmap normalBitmap = BitmapFromWriteableBitmap(writeableBitmap);
               var cvImage = new Image<Gray, byte>(new Bitmap(normalBitmap));

               //var classifications = ClassifyBitmap( writeableBitmap, cvImage );
               if (cvImage != null)
               {
               // This takes our nice looking color png and converts it to black and white
               Image<Gray, byte> greyImg = cvImage.Convert<Gray, byte>();

               // We again threshold it based on brightness...BUT WE INVERT THE PNG. BLOB DETECTOR DETECTS WHITE NOT BLACK
               // this will esentially eliminate the color differences
               // you could also do cool things like threshold only certain colors here for a color based blob detector
               Image<Gray, Byte> greyThreshImg = greyImg.ThresholdBinaryInv(new Gray(150), new Gray(255));

               Emgu.CV.Cvb.CvBlobs resultingImgBlobs = new Emgu.CV.Cvb.CvBlobs();
               Emgu.CV.Cvb.CvBlobDetector bDetect = new Emgu.CV.Cvb.CvBlobDetector();
               uint numWebcamBlobsFound = bDetect.Detect(greyThreshImg, resultingImgBlobs);

               // This is a simple way of just drawing all blobs reguardless of their size and not iterating through them
               // It draws on top of whatever you input. I am inputting the threshold image. Specifying an alpha to draw with of 0.5 so its half transparent.
               //Emgu.CV.Image<Bgr, byte> blobImg = bDetect.DrawBlobs(webcamThreshImg, resultingWebcamBlobs, Emgu.CV.Cvb.CvBlobDetector.BlobRenderType.Default, 0.5);

               // Here we can iterate through each blob and use the slider to set a threshold then draw a red box around it
               Image<Rgb, byte> blobImg = greyThreshImg.Convert<Rgb, byte>();
               Rgb red = new Rgb(255, 0, 0);

               int blobNumber = 0;

               // Lets try and iterate the blobs?
               foreach (Emgu.CV.Cvb.CvBlob targetBlob in resultingImgBlobs.Values)
               {
                   int imageArea = blobImg.Width*blobImg.Height;
                   int blobArea = targetBlob.Area;
                   int blobBoundingBoxArea = targetBlob.BoundingBox.Width*targetBlob.BoundingBox.Height;

                   // Only use blobs with area greater than some threshold
                   // If the blob bounding rect is basically size of the whole image ignore it for now
                   if (blobArea > 200.0 && blobBoundingBoxArea < (imageArea*0.99))
                   {
                       Rectangle rectangle = targetBlob.BoundingBox;

                       int CentroidX = (int)targetBlob.Centroid.X;
                       int CentroidY = (int)targetBlob.Centroid.Y;

                       int croppedWidth = rectangle.Width + 50;
                       int croppedHeight = rectangle.Height + 50;

                       int CroppedX = CentroidX - (int)(croppedWidth / 2.0);
                       int CroppedY = CentroidY - (int)(croppedHeight / 2.0);

                       var croppedBlobBitmap = writeableBitmap.Crop(CroppedX, CroppedY, croppedWidth, croppedHeight);
                       var croppedGradientBlobBitmap = gradientBitmapRef.Crop(CroppedX, CroppedY, croppedWidth, croppedHeight);
                       var croppedRealBitmapRef = realBitmapRef.Crop(CroppedX, CroppedY, croppedWidth, croppedHeight);

                       double blobAngle = -RadianToDegree(CalculateBlobAngle(targetBlob));

                       CroppedX = (int) (croppedWidth/2.0);
                       CroppedY = (int) (croppedHeight/2.0);

                       var rotatedandCroppedBlobBitmap = RotateWriteableBitmap(croppedBlobBitmap, blobAngle);
                       var rotatedGradientBlobBitmap = RotateColorWriteableBitmap(croppedGradientBlobBitmap, blobAngle);
                       var rotatedRealBitmapRef = RotateColorWriteableBitmap(croppedRealBitmapRef, blobAngle);

                       var refinedBitmap = DrawBlobBoundingBoxsAroundCroppedBitmap(rotatedandCroppedBlobBitmap, rotatedGradientBlobBitmap, rotatedRealBitmapRef, 1);
                       rotatedGradientBlobBitmap = DrawBlobBoundingBoxsAroundCroppedBitmap(rotatedandCroppedBlobBitmap, rotatedGradientBlobBitmap, rotatedRealBitmapRef, 2);
                       rotatedRealBitmapRef = DrawBlobBoundingBoxsAroundCroppedBitmap(rotatedandCroppedBlobBitmap, rotatedGradientBlobBitmap, rotatedRealBitmapRef, 3);

                       var areaCheck = refinedBitmap.PixelHeight*refinedBitmap.PixelWidth;

                       if (areaCheck >= 200)
                       {
                           blobNumber++;

                           var thresholded = refinedBitmap.Clone();
                           ThresholdBitmap(thresholded, 10, false);
                           BitmapColorer.ColorBitmap(thresholded);

                           System.Windows.Media.Color blobColor = PixelColorOfCentralBlob(thresholded);
                           BitmapColorer.EraseAllButCertainColorandWhite(thresholded, blobColor);

                           var shouldFlip = shouldFlipThresholdedBitmap(thresholded, blobColor);

                           if (shouldFlip)
                           {
                               thresholded = thresholded.Rotate(180);
                               rotatedGradientBlobBitmap = rotatedGradientBlobBitmap.Rotate(180);
                               rotatedRealBitmapRef = rotatedRealBitmapRef.Rotate(180);
                           }

                           var orientedBitmap = NormalizeBitmapSize(thresholded);
                           var orientedGradientBitmap = NormalizeBitmapSize(rotatedGradientBlobBitmap);
                           var orientedRealBitmap = NormalizeBitmapSize(rotatedRealBitmapRef);

                           ApplyBlobMaskToOtherBitmaps(orientedBitmap, orientedGradientBitmap, orientedRealBitmap, blobColor);

                           string fileName1 = saveDirectory + "\\croppedBlob" + blobNumber + ".png";

                           ExtensionMethods.Save(orientedRealBitmap, fileName1);
                       }
                   }
               }
               }

               return writeableBitmap;
        }
        public static WriteableBitmap DrawBlobBoundingBoxsAroundCroppedBitmap(WriteableBitmap writeableBitmap,
           WriteableBitmap gradientBitmapRef, WriteableBitmap realBitmapRef, int returnBitmapIndex)
        {
            Bitmap normalBitmap = BitmapFromWriteableBitmap(writeableBitmap);
               var cvImage = new Image<Gray, byte>(new Bitmap(normalBitmap));

               if (cvImage != null)
               {
               Image<Gray, byte> greyImg = cvImage.Convert<Gray, byte>();

               Image<Gray, Byte> greyThreshImg = greyImg.ThresholdBinaryInv(new Gray(150), new Gray(255));

               Emgu.CV.Cvb.CvBlobs resultingImgBlobs = new Emgu.CV.Cvb.CvBlobs();
               Emgu.CV.Cvb.CvBlobDetector bDetect = new Emgu.CV.Cvb.CvBlobDetector();
               uint numWebcamBlobsFound = bDetect.Detect(greyThreshImg, resultingImgBlobs);

               Image<Rgb, byte> blobImg = greyThreshImg.Convert<Rgb, byte>();
               Rgb red = new Rgb(255, 0, 0);

               int blobNumber = 0;

               foreach (Emgu.CV.Cvb.CvBlob targetBlob in resultingImgBlobs.Values)
               {
                   int imageArea = blobImg.Width*blobImg.Height;
                   int blobArea = targetBlob.Area;
                   int blobBoundingBoxArea = targetBlob.BoundingBox.Width*targetBlob.BoundingBox.Height;

                   if (blobArea > 200.0 && blobBoundingBoxArea < (imageArea*0.99))
                   {
                       blobNumber++;
                       Rectangle rectangle = targetBlob.BoundingBox;
                       Rect convertedRect = new Rect(rectangle.X - 10, rectangle.Y - 10, rectangle.Width + 20,
                           rectangle.Height + 20);
                       //BitmapColorer.DrawRectangle(writeableBitmap, convertedRect);

                       writeableBitmap = writeableBitmap.Crop(rectangle.X - 10, rectangle.Y - 10, rectangle.Width + 20,
                           rectangle.Height + 20);
                       gradientBitmapRef = gradientBitmapRef.Crop(rectangle.X - 10, rectangle.Y - 10,
                           rectangle.Width + 20, rectangle.Height + 20);
                       realBitmapRef = realBitmapRef.Crop(rectangle.X - 10, rectangle.Y - 10, rectangle.Width + 20,
                           rectangle.Height + 20);
                   }
               }
               }
               if (returnBitmapIndex == 1)
               {
               return writeableBitmap;
               }
               else if (returnBitmapIndex == 2)
               {
               return gradientBitmapRef;
               }
               else
               {
               return realBitmapRef;
               }
        }
Esempio n. 7
0
        // Image finished loading
        private void OnImageLoaded(object sender, EventArgs e)
        {
            BitmapImage sourceImage = (BitmapImage)sender;

            WriteableBitmap scaledImage = new WriteableBitmap(sourceImage);
            scaledImage.Resize((int)Width, (int)Height, WriteableBitmapExtensions.Interpolation.Bilinear);

            double w = Width;
            double h = Height;
            double cellWidth = w;
            double cellHeight = h / NumBlinds;

            for (int i = 0; i < NumBlinds; i++)
            {
                // Create the target cell
                Image cell = new Image();
                Rect rect = new Rect(0, i * cellHeight, cellWidth, cellHeight);

                cell.SetValue(Canvas.TopProperty, rect.Y);
                cell.SetValue(Canvas.LeftProperty, rect.X);
                cell.Width = cellWidth;
                cell.Height = cellHeight;
                cell.Visibility = Visibility.Collapsed;

                contentView.Children.Add(cell);
                nextGrid.Add(cell);

                WriteableBitmap slice = scaledImage.Crop(rect);
                cell.Source = slice;
            }

            for(int i = 0; i < NumBlinds; i++)
            {
                animatedCellIndex.Add(i);
            }

            // Do animation
            int firstCellIndex = animatedCellIndex[0];
            PerformFlipAnimation(grid[firstCellIndex], nextGrid[firstCellIndex]);
        }