QueryEnd() private method

private QueryEnd ( bool userInitiatedDispose ) : void
userInitiatedDispose bool
return void
Esempio n. 1
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        //-----------------------------------------------------------------------------------
        // Creates and begins execution of a new spooling task. Executes synchronously,
        // and by the time this API has returned all of the results have been produced.
        //
        // Arguments:
        //     groupState      - values for inter-task communication
        //     partitions      - the producer enumerators
        //     channels        - the producer-consumer channels
        //     taskScheduler   - the task manager on which to execute
        //

        internal static void SpoolStopAndGo <TInputOutput, TIgnoreKey>(
            QueryTaskGroupState groupState, PartitionedStream <TInputOutput, TIgnoreKey> partitions,
            SynchronousChannel <TInputOutput>[] channels, TaskScheduler taskScheduler)
        {
            Debug.Assert(partitions.PartitionCount == channels.Length);
            Debug.Assert(groupState != null);

            // Ensure all tasks in this query are parented under a common root.
            Task rootTask = new Task(
                () =>
            {
                int maxToRunInParallel = partitions.PartitionCount - 1;

                // A stop-and-go merge uses the current thread for one task and then blocks before
                // returning to the caller, until all results have been accumulated. We do this by
                // running the last partition on the calling thread.
                for (int i = 0; i < maxToRunInParallel; i++)
                {
                    TraceHelpers.TraceInfo("SpoolingTask::Spool: Running partition[{0}] asynchronously", i);

                    QueryTask asyncTask = new StopAndGoSpoolingTask <TInputOutput, TIgnoreKey>(i, groupState, partitions[i], channels[i]);
                    asyncTask.RunAsynchronously(taskScheduler);
                }

                TraceHelpers.TraceInfo("SpoolingTask::Spool: Running partition[{0}] synchronously", maxToRunInParallel);

                // Run one task synchronously on the current thread.
                QueryTask syncTask = new StopAndGoSpoolingTask <TInputOutput, TIgnoreKey>(
                    maxToRunInParallel, groupState, partitions[maxToRunInParallel], channels[maxToRunInParallel]);
                syncTask.RunSynchronously(taskScheduler);
            });

            // Begin the query on the calling thread.
            groupState.QueryBegin(rootTask);

            // We don't want to return until the task is finished.  Run it on the calling thread.
            rootTask.RunSynchronously(taskScheduler);

            // Wait for the query to complete, propagate exceptions, and so on.
            // For pipelined queries, this step happens in the async enumerator.
            groupState.QueryEnd(false);
        }
        internal static void Spool(QueryTaskGroupState groupState, PartitionedStream <TInputOutput, TKey> partitions, System.Linq.Parallel.Shared <TInputOutput[]> results, TaskScheduler taskScheduler)
        {
            int maxToRunInParallel = partitions.PartitionCount - 1;

            SortHelper <TInputOutput, TKey>[] sortHelpers = SortHelper <TInputOutput, TKey> .GenerateSortHelpers(partitions, groupState);

            Task rootTask = new Task(delegate {
                for (int k = 0; k < maxToRunInParallel; k++)
                {
                    new OrderPreservingSpoolingTask <TInputOutput, TKey>(k, groupState, results, sortHelpers[k]).RunAsynchronously(taskScheduler);
                }
                new OrderPreservingSpoolingTask <TInputOutput, TKey>(maxToRunInParallel, groupState, results, sortHelpers[maxToRunInParallel]).RunSynchronously(taskScheduler);
            });

            groupState.QueryBegin(rootTask);
            rootTask.RunSynchronously(taskScheduler);
            for (int j = 0; j < sortHelpers.Length; j++)
            {
                sortHelpers[j].Dispose();
            }
            groupState.QueryEnd(false);
        }
Esempio n. 3
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        //-----------------------------------------------------------------------------------
        // Creates and begins execution of a new spooling task. This is a for-all style
        // execution, meaning that the query will be run fully (for effect) before returning
        // and that there are no channels into which data will be queued.
        //
        // Arguments:
        //     groupState      - values for inter-task communication
        //     partitions      - the producer enumerators
        //     taskScheduler   - the task manager on which to execute
        //

        internal static void SpoolForAll <TInputOutput, TIgnoreKey>(
            QueryTaskGroupState groupState, PartitionedStream <TInputOutput, TIgnoreKey> partitions, TaskScheduler taskScheduler)
        {
            Contract.Requires(groupState != null);

            // Ensure all tasks in this query are parented under a common root.
            Task rootTask = new Task(
                () =>
            {
                int maxToRunInParallel = partitions.PartitionCount - 1;

                // Create tasks that will enumerate the partitions in parallel "for effect"; in other words,
                // no data will be placed into any kind of producer-consumer channel.
                for (int i = 0; i < maxToRunInParallel; i++)
                {
                    TraceHelpers.TraceInfo("SpoolingTask::Spool: Running partition[{0}] asynchronously", i);

                    QueryTask asyncTask = new ForAllSpoolingTask <TInputOutput, TIgnoreKey>(i, groupState, partitions[i]);
                    asyncTask.RunAsynchronously(taskScheduler);
                }

                TraceHelpers.TraceInfo("SpoolingTask::Spool: Running partition[{0}] synchronously", maxToRunInParallel);

                // Run one task synchronously on the current thread.
                QueryTask syncTask = new ForAllSpoolingTask <TInputOutput, TIgnoreKey>(maxToRunInParallel, groupState, partitions[maxToRunInParallel]);
                syncTask.RunSynchronously(taskScheduler);
            });

            // Begin the query on the calling thread.
            groupState.QueryBegin(rootTask);

            // We don't want to return until the task is finished.  Run it on the calling thread.
            rootTask.RunSynchronously(taskScheduler);

            // Wait for the query to complete, propagate exceptions, and so on.
            // For pipelined queries, this step happens in the async enumerator.
            groupState.QueryEnd(false);
        }