Subtract() public static method

Translates a by the negative of a given .

public static Subtract ( PointF pt, Size sz ) : PointF
pt PointF
sz Size
return PointF
Esempio n. 1
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        public void ApplyPoint(PointF point)
        {
            var offset = point.Subtract(_startPoint);

            if (points.Count == 0)
            {
                points.Add(new GesturePoint { X = offset.X, Y = offset.Y, threshold = 10 });
            }
            else
            {
                var last = points.Last();
                var lastPoint = new PointF(last.X, last.Y);

                // first check distance from last point
                if (lastPoint.DistanceTo(offset) > 10)
                {
                    var currentAngle = _previousOffset.AngleTo(offset);
                    var previousAngle = lastPoint.AngleTo(_previousOffset);

                    var da = currentAngle - previousAngle;
                    if (da < -Math.PI) da += 2 * Math.PI;
                    if (da > Math.PI) da -= 2 * Math.PI;

                    if (da > 0.1)
                    {
                        AddPoint(_previousOffset);
                    }
                }
            }

            _previousOffset = offset;
        }
 public static float Subtend(this PointF point, PointF a1, PointF a2)
 {
     a1 = a1.Subtract(point);
     a2 = a2.Subtract(point);
     float angleA = a1.Angle(), angleB = a2.Angle();
     if (angleA > angleB)
     {
         float swap = angleA;
         angleA = angleB;
         angleB = swap;
     }
     return (float)((angleB - angleA + (Math.PI * 2)) % (Math.PI * 2));
 }
Esempio n. 3
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 /// <summary>Translates a <see cref="T:System.Drawing.PointF" /> by the negative of a given <see cref="T:System.Drawing.Size" />.</summary>
 /// <returns>The translated <see cref="T:System.Drawing.PointF" />.</returns>
 /// <param name="pt">The <see cref="T:System.Drawing.PointF" /> to translate.</param>
 /// <param name="sz">The <see cref="T:System.Drawing.Size" /> that specifies the numbers to subtract from the coordinates of <paramref name="pt" />.</param>
 /// <filterpriority>3</filterpriority>
 public static PointF operator -(PointF pt, Size sz)
 {
     return(PointF.Subtract(pt, sz));
 }
Esempio n. 4
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        private bool TestCrossing(GestureQuad quad, PointF p, PointF p2)
        {
            var q = quad.C;
            var q2 = quad.D;

            var r = p2.Subtract(p);
            var s = q2.Subtract(q);

            var qp = q.Subtract(p);
            var rs = r.Cross(s);

            // parallel case
            if (rs == 0) return false;

            var t = qp.Cross(s) / rs;
            var u = qp.Cross(r) / rs;

            return (t >= 0 && t <= 1 && u >= 0 && u <= 1);
        }
 /// <summary>
 /// Checks if two points are within a certain distance from each other.
 /// </summary>
 public static bool Equals(this PointF value, PointF other, double maxDistance) =>
 value.Subtract(other).LengthSquared() < maxDistance * maxDistance;
Esempio n. 6
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 public static Rectangle FromCenterSize(PointF Center, PointF Size)
 {
     Size = Size.Divide(2);
     return new Rectangle(new Line(Center.Subtract(Size), Center.Add(Size)));
 }