/// <summary>
        /// Gets the property info annotation for the specified resource type or creates a new one if it doesn't exist.
        /// </summary>
        /// <param name="resourceType">The resource type to get the annotation for.</param>
        /// <returns>The property info annotation.</returns>
        internal static PropertyInfoResourceTypeAnnotation GetPropertyInfoResourceTypeAnnotation(ResourceType resourceType)
        {
            DebugUtils.CheckNoExternalCallers();
            Debug.Assert(resourceType != null, "resourceType != null");

            PropertyInfoResourceTypeAnnotation propertyInfoResourceTypeAnnotation = resourceType.GetAnnotation<PropertyInfoResourceTypeAnnotation>();
            if (propertyInfoResourceTypeAnnotation == null)
            {
                propertyInfoResourceTypeAnnotation = new PropertyInfoResourceTypeAnnotation();
                resourceType.SetAnnotation(propertyInfoResourceTypeAnnotation);
            }

            return propertyInfoResourceTypeAnnotation;
        }
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        /// <summary>Helper method to add a reference property.</summary>
        /// <param name="resourceType">The resource type to add the property to.</param>
        /// <param name="name">The name of the property to add.</param>
        /// <param name="targetResourceSet">The resource set the resource reference property points to.</param>
        /// <param name="resourceSetReference">true if the property should be a resource set reference, false if it should be resource reference.</param>
        private void AddReferenceProperty(ResourceType resourceType, string name, ResourceSet targetResourceSet, bool resourceSetReference)
        {
            ResourceProperty property = new ResourceProperty(
                name,
                resourceSetReference ? ResourcePropertyKind.ResourceSetReference : ResourcePropertyKind.ResourceReference,
                targetResourceSet.ResourceType);
            property.CanReflectOnInstanceTypeProperty = false;
            resourceType.AddProperty(property);

            // We don't support type inheritance so the property can only point to the base resource type of the target resource set
            // We also don't support MEST, that is having two resource sets with the same resource type, so we can determine
            //   the resource set from the resource type. That also means that the property can never point to different resource sets
            //   so we can precreate the ResourceAssociationSet for this property right here as we have all the information.
            property.CustomState = new ResourcePropertyAnnotation()
            {
                ResourceAssociationSet = new ResourceAssociationSet(
                    resourceType.Name + "_" + name + "_" + targetResourceSet.Name,
                    new ResourceAssociationSetEnd(resourceType.GetAnnotation().ResourceSet, resourceType, property),
                    new ResourceAssociationSetEnd(targetResourceSet, targetResourceSet.ResourceType, null))
            };
        }
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        /// <summary>Adds a resource set to the metadata definition.</summary>
        /// <param name="name">The name of the resource set to add.</param>
        /// <param name="entityType">The type of entities in the resource set.</param>
        /// <returns>The newly created resource set.</returns>
        public ResourceSet AddResourceSet(string name, ResourceType entityType)
        {
            if (entityType.ResourceTypeKind != ResourceTypeKind.EntityType)
            {
                throw new ArgumentException("The resource type specified as the base type of a resource set is not an entity type.");
            }

            ResourceSet resourceSet = new ResourceSet(name, entityType);
            entityType.GetAnnotation().ResourceSet = resourceSet;
            this.resourceSets.Add(name, resourceSet);
            return resourceSet;
        }