Esempio n. 1
0
        private void Next()
        {
            if (targets_.Count == 0)
            {
                SetOrderIndex(-1);
                CheckGaze();
                CheckBlink();
                return;
            }

            if (targets_.Count != order_.Count)
            {
                order_.Shuffle(targets_.Count);
            }

            var i = CurrentOrderIndex;

            SetOrderIndex(-1);

            var start = i;

            for (; ;)
            {
                ++i;
                if (i >= order_.Count)
                {
                    order_.Shuffle(targets_.Count);
                    i = 0;
                }

                if (GetTarget(i).Enabled)
                {
                    SetOrderIndex(i);
                    break;
                }


                if (start < 0)
                {
                    // no index when started
                    start = 0;
                }
                else if (i == start)
                {
                    // nothing enabled
                    SetOrderIndex(-1);
                    break;
                }
            }
        }
Esempio n. 2
0
 private void Reshuffle()
 {
     clipOrder_.Shuffle(clips_.Count);
     currentIndex_ = 0;
 }
Esempio n. 3
0
 protected override List <int> Regenerate(List <int> old, int count)
 {
     return(ShuffledOrder.Shuffle(old, count));
 }