public MorphCategory(string n, int flags, MorphCheckboxes mc) { Name = n; flags_ = flags; mc_ = mc; collapsible_ = new Collapsible(Name, OnCollapsibleToggled, flags_); }
public MorphModifierUI(MainUI ui) : base(ui, Utilities.AtomHasMorphs) { progressionType_ = new MorphProgressionTypeStringList( "Morph progression", ProgressionTypeChanged, Widget.Right); selectedMorphsCollapsible_ = new Collapsible( "Selected morphs", null, Widget.Right); toggleAll_ = new Button("Toggle All", ToggleAll, Widget.Right); morphCheckboxes_ = new MorphCheckboxes( "Morphs", MorphAdded, MorphRemoved, Widget.Right); }