// 发送无回执消息 public void Send(string op, Action <IWriteableBuffer> fun) { NetUtils.Send(op, compName, fun, conn); }
// 发送请求并等待请求结果 public void Request(string op, Action <IWriteableBuffer> fun, Action <IReadableBuffer> callback, Action <bool> onExpired) { NetUtils.Request(op, compName, fun, callback, onExpired, conn); }