Esempio n. 1
0
        /// <summary>
        /// 绘制带有地雷格子
        /// </summary>
        private void CreatLoadMine()
        {
            for (int i = 0; i < 10; i++)
            {
                for (int j = 0; j < 10; j++)
                {
                    loadMind = new LoadMind();

                    loadMind.X = i;
                    loadMind.Y = j;

                    backborder[i, j] = new Border();
                    backborder[i, j].MouseLeftButtonDown  += MainWindow_MouseLeftButtonDown;
                    backborder[i, j].MouseRightButtonDown += MainWindow_MouseRightButtonDown;
                    backborder[i, j].Background            = Brushes.White;
                    backborder[i, j].BorderThickness       = new Thickness(1);
                    backborder[i, j].BorderBrush           = Brushes.Black;

                    backborder[i, j].Tag    = loadMind;
                    backborder[i, j].Width  = 60;
                    backborder[i, j].Height = 50;
                    Canvas.SetLeft(backborder[i, j], i * backborder[i, j].Width);
                    Canvas.SetTop(backborder[i, j], j * backborder[i, j].Height);
                    Map.Children.Add(backborder[i, j]);

                    Label label = new Label();
                    label.Width            = backborder[i, j].Width;
                    label.Height           = backborder[i, j].Height;
                    label.Content          = "";
                    backborder[i, j].Child = label;
                }
            }
        }
Esempio n. 2
0
        private void JudgeMind(Border border)
        {
            LoadMind lm = ((LoadMind)border.Tag);

            //如果是1就是雷
            if (lm.Ismind == true)
            {
                for (int i = 0; i < 10; i++)
                {
                    for (int j = 0; j < 10; j++)
                    {
                        if (((LoadMind)backborder[i, j].Tag).Ismind == true)
                        {
                            ImageBrush image = new ImageBrush();
                            image.ImageSource           = new BitmapImage(new Uri(@"..\..\img\Map\mind.jpg", UriKind.Relative));
                            backborder[i, j].Background = image;
                        }
                    }
                }
                timer.Stop();
                MessageBox.Show("Game Over!很遗憾,再接再厉!");
                Map.Children.Clear();
                Map.Background = Brushes.White;
                return;
            }
            else
            {
                border.Background = Brushes.Gray;

                if (lm.Y - 1 >= 0 && ((LoadMind)backborder[lm.X, lm.Y - 1].Tag).Ismind == true)
                {
                    //有雷 计数
                    //return;
                    lm.Count++;
                }
                //
                if (lm.X - 1 >= 0 && lm.Y - 1 >= 0 && ((LoadMind)backborder[lm.X - 1, lm.Y - 1].Tag).Ismind == true)
                {
                    //有雷 计数
                    //return;
                    lm.Count++;
                }
                if (lm.X - 1 >= 0 && ((LoadMind)backborder[lm.X - 1, lm.Y].Tag).Ismind == true)
                {
                    //有雷 计数
                    //return;
                    lm.Count++;
                }
                if (lm.X - 1 >= 0 && lm.Y + 1 < 10 && ((LoadMind)backborder[lm.X - 1, lm.Y + 1].Tag).Ismind == true)
                {
                    //有雷 计数
                    //return;
                    lm.Count++;
                }
                if (lm.Y + 1 < 10 && ((LoadMind)backborder[lm.X, lm.Y + 1].Tag).Ismind == true)
                {
                    //有雷 计数
                    //return;
                    lm.Count++;
                }
                if (lm.X + 1 < 10 && lm.Y + 1 < 10 && ((LoadMind)backborder[lm.X + 1, lm.Y + 1].Tag).Ismind == true)
                {
                    //有雷 计数
                    //return;
                    lm.Count++;
                }
                if (lm.X + 1 < 10 && ((LoadMind)backborder[lm.X + 1, lm.Y].Tag).Ismind == true)
                {
                    //有雷 计数
                    //return;
                    lm.Count++;
                }
                if (lm.X + 1 < 10 && lm.Y - 1 >= 0 && ((LoadMind)backborder[lm.X + 1, lm.Y - 1].Tag).Ismind == true)
                {
                    //有雷 计数
                    //return;
                    lm.Count++;
                }
                //左边
                if (lm.Y > 0 && ((LoadMind)backborder[lm.X, lm.Y - 1].Tag).Ismind == false && backborder[lm.X, lm.Y - 1].Background == Brushes.White)
                {
                    if (lm.Count == 0)
                    {
                        JudgeMind(backborder[lm.X, lm.Y - 1]);
                    }
                }

                //左上
                if (lm.X > 0 && lm.Y > 0 && ((LoadMind)backborder[lm.X - 1, lm.Y - 1].Tag).Ismind == false && backborder[lm.X - 1, lm.Y - 1].Background == Brushes.White)
                {
                    if (lm.Count == 0)
                    {
                        JudgeMind(backborder[lm.X - 1, lm.Y - 1]);
                    }
                }

                //上
                if (lm.X > 0 && ((LoadMind)backborder[lm.X - 1, lm.Y].Tag).Ismind == false && backborder[lm.X - 1, lm.Y].Background == Brushes.White)
                {
                    if (lm.Count == 0)
                    {
                        JudgeMind(backborder[lm.X - 1, lm.Y]);
                    }
                }

                //右上
                if (lm.X > 0 && lm.Y < 9 && ((LoadMind)backborder[lm.X - 1, lm.Y + 1].Tag).Ismind == false && backborder[lm.X - 1, lm.Y + 1].Background == Brushes.White)
                {
                    if (lm.Count == 0)
                    {
                        JudgeMind(backborder[lm.X - 1, lm.Y + 1]);
                    }
                }

                //右边
                if (lm.Y < 9 && ((LoadMind)backborder[lm.X, lm.Y + 1].Tag).Ismind == false && backborder[lm.X, lm.Y + 1].Background == Brushes.White)
                {
                    if (lm.Count == 0)
                    {
                        JudgeMind(backborder[lm.X, lm.Y + 1]);
                    }
                }

                //右下
                if (lm.X < 9 && lm.Y < 9 && ((LoadMind)backborder[lm.X + 1, lm.Y + 1].Tag).Ismind == false && backborder[lm.X + 1, lm.Y + 1].Background == Brushes.White)
                {
                    if (lm.Count == 0)
                    {
                        JudgeMind(backborder[lm.X + 1, lm.Y + 1]);
                    }
                }

                //下
                if (lm.X < 9 && ((LoadMind)backborder[lm.X + 1, lm.Y].Tag).Ismind == false && backborder[lm.X + 1, lm.Y].Background == Brushes.White)
                {
                    if (lm.Count == 0)
                    {
                        JudgeMind(backborder[lm.X + 1, lm.Y]);
                    }
                }

                //左边下
                if (lm.X < 9 && lm.Y > 0 && ((LoadMind)backborder[lm.X + 1, lm.Y - 1].Tag).Ismind == false && backborder[lm.X + 1, lm.Y - 1].Background == Brushes.White)
                {
                    if (lm.Count == 0)
                    {
                        JudgeMind(backborder[lm.X + 1, lm.Y - 1]);
                    }
                }
            }
            //总共的雷数量显示
            if (lm.Count > 0)
            {
                if (lm.Iskey == false)
                {
                    Label lb = (Label)border.Child;
                    lb.Content = lm.Count;
                    lb.HorizontalContentAlignment = HorizontalAlignment.Center;
                    lb.VerticalContentAlignment   = VerticalAlignment.Center;
                    lb.FontSize = 28;
                    if (lb.Content.ToString() == "1")
                    {
                        lb.Foreground = Brushes.Red;
                    }
                    else if (lb.Content.ToString() == "2")
                    {
                        lb.Foreground = Brushes.Blue;
                    }
                    else if (lb.Content.ToString() == "3")
                    {
                        lb.Foreground = Brushes.Green;
                    }
                    else
                    {
                        lb.Foreground = Brushes.Purple;
                    }
                    lm.Iskey = true;
                }
                else if (lm.Iskey == true)
                {
                    return;
                }
            }
        }